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In mathematics, a Euclidean distance matrix is an n×n matrix representing the spacing of a set of n points in Euclidean space. For points in k -dimensional space ℝk, the elements of their Euclidean distance matrix A are given by squares of distances between them. That is. where denotes the Euclidean norm on ℝk.
Lloyd's algorithm is usually used in a Euclidean space. The Euclidean distance plays two roles in the algorithm: it is used to define the Voronoi cells, but it also corresponds to the choice of the centroid as the representative point of each cell, since the centroid is the point that minimizes the average squared Euclidean distance to the ...
In mathematics, the Euclidean distance between two points in Euclidean space is the length of the line segment between them. It can be calculated from the Cartesian coordinates of the points using the Pythagorean theorem, and therefore is occasionally called the Pythagorean distance. These names come from the ancient Greek mathematicians Euclid ...
Kruskal's algorithm[1] finds a minimum spanning forest of an undirected edge-weighted graph. If the graph is connected, it finds a minimum spanning tree. It is a greedy algorithm that in each step adds to the forest the lowest-weight edge that will not form a cycle. [2] The key steps of the algorithm are sorting and the use of a disjoint-set ...
For general N, the Euclidean Steiner tree problem is NP-hard, and hence it is not known whether an optimal solution can be found by using a polynomial-time algorithm. However, there is a polynomial-time approximation scheme (PTAS) for Euclidean Steiner trees, i.e., a near-optimal solution can be found in polynomial time. [5]
The space M is a length space (or the metric d is intrinsic) if the distance between any two points x and y is the infimum of lengths of paths between them. Unlike in a geodesic metric space, the infimum does not have to be attained. An example of a length space which is not geodesic is the Euclidean plane minus the origin: the points (1, 0 ...
Dijkstra's algorithm to find the shortest path between a and b. It picks the unvisited vertex with the lowest distance, calculates the distance through it to each unvisited neighbor, and updates the neighbor's distance if smaller. Mark visited (set to red) when done with neighbors. Dijkstra's algorithm (/ ˈdaɪkstrəz / DYKE-strəz) is an ...
Bregman divergence. In mathematics, specifically statistics and information geometry, a Bregman divergence or Bregman distance is a measure of difference between two points, defined in terms of a strictly convex function; they form an important class of divergences. When the points are interpreted as probability distributions – notably as ...