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  2. History of animation - Wikipedia

    en.wikipedia.org/wiki/History_of_animation

    The main focus of this article the history of animation post-1888. Between 1895 and 1920, during the rise of the cinematic industry, several different animation techniques were re-invented or newly developed, including stop-motion with objects, puppets, clay or cutouts, and drawn or painted animation.

  3. Early history of animation - Wikipedia

    en.wikipedia.org/wiki/Early_history_of_animation

    For the history of animation after the development of celluloid film, see history of animation. The early history of animation covers the period up to 1888, when celluloid film base was developed, a technology that would become the foundation for over a century of film. Humans have probably attempted to depict motion long before the development ...

  4. History of anime - Wikipedia

    en.wikipedia.org/wiki/History_of_anime

    The history of anime can be traced back to the start of the 20th century, with the earliest verifiable films dating from 1917. [1] Before the advent of film, Japan already had a rich tradition of entertainment with colourful painted figures moving across the projection screen in utsushi-e (写し絵), a particular Japanese type of magic lantern show popular in the 19th century.

  5. Animation - Wikipedia

    en.wikipedia.org/wiki/Animation

    Traditional animation (also called cel animation or hand-drawn animation) was the process used for most animated films of the 20th century. [57] The individual frames of a traditionally animated film are photographs of drawings, first drawn on paper. [ 58 ]

  6. History of computer animation - Wikipedia

    en.wikipedia.org/wiki/History_of_computer_animation

    John Whitney Sr. (1917–1995) was an American animator, composer and inventor, widely considered to be one of the fathers of computer animation. [1] In the 1940s and 1950s, he and his brother James created a series of experimental films made with a custom-built device based on old anti-aircraft analog computers (Kerrison Predictors) connected by servomechanisms to control the motion of lights ...

  7. Osamu Tezuka - Wikipedia

    en.wikipedia.org/wiki/Osamu_Tezuka

    Osamu Tezuka (手塚 治虫, born 手塚 治, Tezuka Osamu, () 3 November 1928 – 9 February 1989) was a Japanese manga artist, cartoonist and animator. Born in Osaka Prefecture, his prolific output, pioneering techniques and innovative redefinitions of genres earned him such titles as "the Father of Manga" (マンガの父, Manga no Chichi), "the Godfather of Manga" (マンガの教父 ...

  8. Hayao Miyazaki - Wikipedia

    en.wikipedia.org/wiki/Hayao_Miyazaki

    Hayao Miyazaki (宮崎 駿 or 宮﨑 駿, Miyazaki Hayao, Japanese: [mijaꜜzaki hajao]; born January 5, 1941) is a Japanese animator, filmmaker, and manga artist.A founder of Studio Ghibli, he has attained international acclaim as a masterful storyteller and creator of Japanese animated feature films, and is widely regarded as one of the most accomplished filmmakers in the history of animation.

  9. Traditional animation - Wikipedia

    en.wikipedia.org/wiki/Traditional_animation

    Traditional animation (or classical animation, cel animation, or hand-drawn animation) is an animation technique in which each frame is drawn by hand. The technique was the dominant form of animation, until the final few years of the 20th century, when there was a shift to computer animation in the industry, specifically 3D computer animation.