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Single-player, multiplayer. Star Trek: Voyager – Elite Force is a first-person shooter video game developed by Raven Software and published by Activision. The game was originally released on September 15, 2000 for Windows and Mac OS. A port for Mac OS developed by Westlake Interactive and published by Aspyr Media was released on November 20 ...
Star Trek Battle Manual, designed and published by Lou Zocchi in 1972. Unlike most other games in this category, it was played without a board. Ships maneuvered on the tabletop using rulers to determine range and protractor-like angle measures on the large counters to determine facing.
Holodeck games. The holodeck is a facility designed to simulate reality by replicating a wide range of environments. It is commonly found on starships and starbases in the Star Trek series set in the 24th century, i.e. Star Trek: The Next Generation, Star Trek: Deep Space Nine and Star Trek: Voyager.
Voyager. (video game) Voyager was a graphic adventure computer game developed by Looking Glass Technologies from 1995 until its cancellation in 1997. It was published by Viacom New Media. Based on the Star Trek: Voyager license, the game followed Kathryn Janeway and the crew of the USS Voyager in their attempts to rescue members of their team ...
First-person shooter. Mode (s) Single-player, Multiplayer. Star Trek: Elite Force II is a first-person shooter video game developed by Ritual Entertainment and published by Activision. It was released on June 20, 2003 for Microsoft Windows and later for Mac OS X. Elite Force II is a sequel to 2000's Star Trek: Voyager – Elite Force.
Star Trek: Voyager was the first Star Trek series to use computer-generated imagery (CGI), rather than models, for exterior space shots. [4] Babylon 5 and seaQuest DSV had previously used CGI to avoid the expense of models, but the Star Trek television department continued using models because they felt they were more realistic.