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  2. Avatar (computing) - Wikipedia

    en.wikipedia.org/wiki/Avatar_(computing)

    Avatar (computing) In computing, an avatar is a graphical representation of a user, the user's character, or persona. Avatars can be two-dimensional icons in Internet forums and other online communities, where they are also known as profile pictures, userpics, or formerly picons (personal icons, or possibly "picture icons"). Alternatively, an ...

  3. Digital immortality - Wikipedia

    en.wikipedia.org/wiki/Digital_immortality

    Digital immortality (or " virtual immortality ") [1] is the hypothetical yet increasingly realistic concept of storing (or emulating) a person's personality in digital substrate, i.e., a computer, robot or cyberspace [2] (mind uploading). The result might look like an avatar behaving, reacting, and thinking like a person on the basis of that ...

  4. Virtual world - Wikipedia

    en.wikipedia.org/wiki/Virtual_world

    A virtual world (also called a virtual space) is a computer-simulated environment [ 1 ] which may be populated by many simultaneous users who can create a personal avatar [ 2 ] and independently explore the virtual world, participate in its activities, and communicate with others. [ 3 ][ 4 ] These avatars can be textual, [ 5 ] graphical ...

  5. Avatar (franchise) - Wikipedia

    en.wikipedia.org/wiki/Avatar_(franchise)

    Avatar is an American epic science fiction media franchise created by James Cameron, which began with the eponymous 2009 film. Produced by Lightstorm Entertainment and distributed by 20th Century Studios, it consists of associated merchandise, video games, and theme park attractions. [1] Avatar is set in the mid-22nd century on Pandora, a lush ...

  6. Avatar (2009 film) - Wikipedia

    en.wikipedia.org/wiki/Avatar_(2009_film)

    James Cameron on criticism of Avatar before its release. Box office analysts, on the other hand, estimated that the film would be a box office success. "The holy grail of 3-D has finally arrived," said an analyst for Exhibitor Relations. "This is why all these 3-D venues were built: for Avatar. This is the one. The behemoth." The "cautionary estimate" was that Avatar would bring in around $60 ...

  7. Avatar - Wikipedia

    en.wikipedia.org/wiki/Avatar

    The avatar concept was further developed and refined in later Hindu texts. One approach was to identify full avatars and partial avatars. Krishna, Rama, and Narasimha were full avatars (purna avatars), while others were partial avatars (ansha avatars). [29] Some declared, states Noel Sheth, that every living creature is an avatar of Vishnu. [29]

  8. Non-player character - Wikipedia

    en.wikipedia.org/wiki/Non-player_character

    A non-player character (NPC), also called a non-playable character, is a character in a game that is not controlled by a player. [1] The term originated in traditional tabletop role-playing games where it applies to characters controlled by the gamemaster or referee rather than by another player. In video games, this usually means a character ...

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