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  2. BrainPop - Wikipedia

    en.wikipedia.org/wiki/BrainPop

    BrainPop (stylized as BrainPOP) is a group of educational websites founded in 1999 by Avraham Kadar, M.D. and Chanan Kadmon, based in New York City. As of 2024, the websites host over 1,000 short animated movies for students in grades K–8 (ages 5 to 14), together with quizzes and related materials, covering the subjects of science, social studies, English, math, engineering and technology ...

  3. Educational game - Wikipedia

    en.wikipedia.org/wiki/Educational_game

    Educational games are games explicitly designed with educational purposes, or which have incidental or secondary educational value. All types of games may be used in an educational environment, however educational games are games that are designed to help people learn about certain subjects, expand concepts, reinforce development, understand a historical event or culture, or assist them in ...

  4. List of games in game theory - Wikipedia

    en.wikipedia.org/wiki/List_of_games_in_game_theory

    Sequential game: A game is sequential if one player performs their actions after another player; otherwise, the game is a simultaneous move game. Perfect information: A game has perfect information if it is a sequential game and every player knows the strategies chosen by the players who preceded them. Constant sum: A game is a constant sum ...

  5. Putt-Putt Travels Through Time - Wikipedia

    en.wikipedia.org/wiki/Putt-Putt_Travels_Through_Time

    Computer Shopper felt the game was fun, but ultimately failed to live up to predecessors of the genre. [20] The Cincinnati Post deemed the game "outstanding", and recommended that younger children purchase an earlier title in the Putt-Putt series first to acquaint themselves with computers before attempting this more "challenging" title. [21]

  6. Hangman (game) - Wikipedia

    en.wikipedia.org/wiki/Hangman_(game)

    Hangman is a guessing game for two or more players. One player thinks of a word, phrase, or sentence and the other (s) tries to guess it by suggesting letters or numbers within a certain number of guesses. Originally a paper-and-pencil game, there are now electronic versions.

  7. Brain Age: Train Your Brain in Minutes a Day! - Wikipedia

    en.wikipedia.org/wiki/Brain_Age:_Train_Your_Brain...

    The game was received with generally positive reviews in the Western market, [22] though some criticized the game for poor voice and handwriting recognition at times. [37] [38] The game's design earned it Edge magazine's EIEF06 Edge Award for innovation.