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This is an accepted version of this page This is the latest accepted revision, reviewed on 28 January 2025. 2014 video game 2014 video game The Sims 4 Cover art since 2019 Developer(s) Maxis [a] Publisher(s) Electronic Arts Director(s) Michael Duke Berjes Enriquez Jim Rogers Robert Vernick Producer(s) Kevin Gibson Grant Rodiek Ryan Vaughan Designer(s) Eric Holmberg-Weidler Matt Yang Artist(s ...
Cottagecore (sometimes referred to as countrycore or farmcore) [1] [2] is an aesthetic idealising rural life. Originally based on a rural European life, [3] it was developed throughout the 2010s and was first named cottagecore on Tumblr in 2018. [4] Cottagecore centres on traditional, rural, or pioneer aesthetics, through clothing, interior ...
The structure of the game is an artificial life program that is agent-based.The presentation of the game's artificial intelligence is advanced, and the Sims will respond to outside conditions independently, although often the player's intervention is necessary to keep the Sims on the right track.
The use of "capsule" to mean "small and compact" was a distinctly American use of the word that surfaced in 1938 according to the Oxford English Dictionary.The term capsule wardrobe appeared in American publications as early as the 1940s to denote a small collection of garments designed to be worn together which harmonized in color and line. [4]
This page was last edited on 17 January 2025, at 23:09 (UTC).; Text is available under the Creative Commons Attribution-ShareAlike 4.0 License; additional terms may apply.
Aesthetics is defined as the way a textile appears and feels. [10] In terms of aesthetics, the material is a combination of texture, color, and pattern. Material for clothing include fabric (cloth, fur, leather) and accessories (buttons, zips, gemstones, and embellishments, etc.).
A model is a person with a role either to display commercial products (notably fashion clothing in fashion shows) or to serve as an artist's model. Modelling ("modeling" in American English) entails using one's body to represent someone else's body or someone's artistic imagination of a body. For example a woman modelling for shoes uses her ...
Memphis was born on the evening of December 11, 1980, when Sottsass invited a group of young designers and architects to discuss the future of design. [3] Together, they wanted to change the concept of what design had been focused on, which had been Modernism and aimed to do so by creating and forming a new design collective.