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Cube mid-solve on the OLL step. The CFOP method (Cross – F2L (first 2 layers) – OLL (orientate last layer) – PLL (permutate last layer)), also known as the Fridrich method, is one of the most commonly used methods in speedsolving a 3×3×3 Rubik's Cube. It is one of the fastest methods with the other most notable ones being Roux and ZZ.
Over a span of years, Gilles Roux developed his own method to solve the 3x3x3 cube. Using a smaller quantity of memorized algorithms than most methods of solving, Roux still found his method to be fast and efficient. The first step of the Roux method is to form a 3×2×1 block. The 3×2×1 block is usually placed in the lower portion of the ...
The Rubik's Cube is a 3D combination puzzle invented in 1974 [2] [3] by Hungarian sculptor and professor of architecture Ernő Rubik. Originally called the Magic Cube, [4] the puzzle was licensed by Rubik to be sold by Pentangle Puzzles in the UK in 1978, [5] and then by Ideal Toy Corp in 1980 [6] via businessman Tibor Laczi and Seven Towns ...
The ZZ method (short for "Zbigniew Zborowski") is a modern speedcubing method originally proposed by Zbigniew Zborowski in 2006, and built upon since. The method was designed specifically to achieve high turning speeds by focusing on movement ergonomics and is a combination of a block-building method and a layer-by-layer method.
The method he used is called IDA* and is described in his paper "Finding Optimal Solutions to Rubik's Cube Using Pattern Databases". [18] Korf describes this method as follows IDA* is a depth-first search that looks for increasingly longer solutions in a series of iterations, using a lower-bound heuristic to prune branches once a lower bound on ...
Jessica Fridrich (born Jiří Fridrich) is a professor at Binghamton University, who specializes in data hiding applications in digital imagery.She is also known for documenting and popularizing the CFOP method (sometimes referred to as the "Fridrich method"), one of the most commonly used methods for speedsolving the Rubik's Cube, also known as speedcubing. [1]
The Simple Solution to Rubik's Cube by James G. Nourse is a book that was published in 1981. The book explains how to solve the Rubik's Cube. The book became the best-selling book of 1981, selling 6,680,000 copies that year. It was the fastest-selling title in the 36-year history of Bantam Books.
While the method stands alone as an efficient system for solving the Rubik's Cube, many modifications have been made over the years to stay on the cutting edge of competitive speedcubing. Many more algorithms have been added to shave seconds off the solution time, and steps 5+6 or 6+7 are often combined depending on the problems each case presents.