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The licensing deal between the original game developer and the porting house may be a flat one-time payment, a percentage of the profits from the Mac game's sale, or both. [citation needed] While this license gives the porting house access to artwork and source code, it does not normally cover middleware such as third-party game engines. [14]
Upon release, the game initially received "mixed or average reviews" according to video game review aggregator Metacritic. [23] God Hand received almost universal praise for its combat system and an attempt at adhering to an "old-school brawler" formula, attributes which the same critics found to overshadow glaring flaws in its graphics, play ...