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Displays a background using multiple colors which gradually phases from one color to another. Template parameters [Edit template data] Parameter Description Type Status Background color 1 1 First background color Suggested values #000000 Line optional Background color 2 2 Second background color Suggested values #000000 Line optional Background color 3 3 Third background color Suggested values ...
The player can also choose one of 12 false color palettes. Type 1 games can have from 4 to 10 colors, four are for the background plane palette and there are two more hardware sprite plane palettes, with three colors plus transparent each. In the hard-coded game list, some games were given a unique palette that cannot be accessed manually.
The gradient is obtained from an existing image and modified for image editing purposes. Various operators, such as finite difference or Sobel, can be used to find the gradient of a given image. This gradient can then be manipulated directly to produce several different effects when the resulting image is solved for.
Two types of gradients, with blue arrows to indicate the direction of the gradient. Light areas indicate higher pixel values A blue and green color gradient. An image gradient is a directional change in the intensity or color in an image. The gradient of the image is one of the fundamental building blocks in image processing.
Image editing encompasses the processes of altering images, whether they are digital photographs, traditional photo-chemical photographs, or illustrations. Traditional analog image editing is known as photo retouching , using tools such as an airbrush to modify photographs or edit illustrations with any traditional art medium .
Bliss, originally titled Bucolic Green Hills, is the default wallpaper of Microsoft's Windows XP operating system. It is a photograph of a green rolling hills and daytime sky with cirrus clouds.
This is a list of software palettes used by computers. Systems that use a 4-bit or 8-bit pixel depth can display up to 16 or 256 colors simultaneously. Many personal computers in the early 1990s displayed at most 256 different colors, freely selected by software (either by the user or by a program) from their wider hardware's RGB color palette.
Keith Ellis of Eurogamer praised the game's ability to customize planes, as well as the ability to choose between normal and 'pro' control schemes; he also praised the "very nice" and "colourful" graphics, but noted that "irritatingly" the player's plane blends in with the background too well, causing the player to be "passed by another plane ...