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A volumetric display device is a display device that forms a visual representation of an object in three physical dimensions, as opposed to the planar image of traditional screens that simulate depth through a number of different visual effects. One definition offered by pioneers in the field is that volumetric displays create 3D imagery via ...
Voxel, Volume Metaball Point Clouds Particles Triangles Quads N-gons Torus, Donut NURBS regular patch NURBS trimmed surface Bicubic Bézier patch Blender Yes Yes Yes Yes Yes soc-2014-nurbs branch No 2.83 and later Yes 3.1 and later Yes Maya Yes Yes Yes Yes Yes Yes No 3D Texture Yes No Yes 3ds Max Yes Yes Yes ? Yes Yes Patch Objects No Yes Yes Yes
This is an example of a regular volumetric grid, with each volume element, or voxel represented by a single value that is obtained by sampling the immediate area surrounding the voxel. To render a 2D projection of the 3D data set, one first needs to define a camera in space relative to the volume.
Different display technologies have vastly different temporal characteristics, leading to perceptual differences of motion, flicker, etc. Sketch of some common display technologies' temporal behaviour. The figure shows a sketch of how different technologies present a single white/grey frame. Time and intensity is not to scale.
Volumetric capture or volumetric video is a technique that captures a three-dimensional space, such as a location or performance. [1] This type of volumography acquires data that can be viewed on flat screens as well as using 3D displays and VR headset .
What if short-band radio wave lasers were pulsed from three directions focusing on one point to create a microscopic point of plasma, and that plasma was used as a lens to distribute light from three colored lasers, creating a high definition voxel, and then applying this setup to a grid to create a three dimensional display, that, with the ...
Nowadays, this technology has been developed further mainly by European and Japanese companies. One of the best-known 3D displays developed by HHI was the Free2C, a display with very high resolution and very good comfort achieved by an eye tracking system and a seamless mechanical adjustment of the lenses.
Volumetric path tracing is a method for rendering images in computer graphics which was first introduced by Lafortune and Willems. [1] This method enhances the rendering of the lighting in a scene by extending the path tracing method with the effect of light scattering. It is used for photorealistic effects of participating media like fire ...
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