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  2. Cubic pyramid - Wikipedia

    en.wikipedia.org/wiki/Cubic_pyramid

    In 4-dimensional geometry, the cubic pyramid is bounded by one cube on the base and 6 square pyramid cells which meet at the apex. Since a cube has a circumradius divided by edge length less than one, [ 1 ] the square pyramids can be made with regular faces by computing the appropriate height.

  3. Mass–energy equivalence - Wikipedia

    en.wikipedia.org/wiki/Mass–energy_equivalence

    [70] [71] American physical chemists Gilbert N. Lewis and Richard C. Tolman used two variations of the formula in 1909: m = ⁠ E / c 2 ⁠ and m 0 = ⁠ E 0 / c 2 ⁠, with E being the relativistic energy (the energy of an object when the object is moving), E 0 is the rest energy (the energy when not moving), m is the relativistic mass (the ...

  4. Napkin ring problem - Wikipedia

    en.wikipedia.org/wiki/Napkin_ring_problem

    Animation of a cut napkin ring with constant height In geometry , the napkin-ring problem involves finding the volume of a "band" of specified height around a sphere , i.e. the part that remains after a hole in the shape of a circular cylinder is drilled through the center of the sphere.

  5. Straightedge and compass construction - Wikipedia

    en.wikipedia.org/wiki/Straightedge_and_compass...

    The compass can have an arbitrarily large radius with no markings on it (unlike certain real-world compasses). Circles and circular arcs can be drawn starting from two given points: the centre and a point on the circle. The compass may or may not collapse (i.e. fold after being taken off the page, erasing its 'stored' radius).

  6. Cavalieri's principle - Wikipedia

    en.wikipedia.org/wiki/Cavalieri's_principle

    A cone and a cylinder have radius r and height h. 2. The volume ratio is maintained when the height is scaled to h' = r √ π. 3. Decompose it into thin slices. 4. Using Cavalieri's principle, reshape each slice into a square of the same area. 5. The pyramid is replicated twice. 6. Combining them into a cube shows that the volume ratio is 1:3.

  7. Pyraminx - Wikipedia

    en.wikipedia.org/wiki/Pyraminx

    Pyraminx in its solved state. The Pyraminx (/ ˈ p ɪ r ə m ɪ ŋ k s /) is a regular tetrahedron puzzle in the style of Rubik's Cube.It was made and patented by Uwe Mèffert after the original 3 layered Rubik's Cube by Ernő Rubik, and introduced by Tomy Toys of Japan (then the 3rd largest toy company in the world) in 1981.

  8. Millennium Prize Problems - Wikipedia

    en.wikipedia.org/wiki/Millennium_Prize_Problems

    The conjecture is that there is a simple way to tell whether such equations have a finite or infinite number of rational solutions. More specifically, the Millennium Prize version of the conjecture is that, if the elliptic curve E has rank r, then the L-function L(E, s) associated with it vanishes to order r at s = 1.

  9. Hilbert's third problem - Wikipedia

    en.wikipedia.org/wiki/Hilbert's_third_problem

    The formula for the volume of a pyramid, one-third of the product of base area and height, had been known to Euclid. Still, all proofs of it involve some form of limiting process or calculus, notably the method of exhaustion or, in more modern form, Cavalieri's principle. Similar formulas in plane geometry can be proven with more elementary means.