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In 3D computer graphics, a wire-frame model (also spelled wireframe model) is a visual representation of a three-dimensional (3D) physical object. It is based on a polygon mesh or a volumetric mesh, created by specifying each edge of the physical object where two mathematically continuous smooth surfaces meet, or by connecting an object's constituent vertices using (straight) lines or curves.
Blender is a free and open-source 3D computer graphics software tool set that runs on Windows, MacOS, BSD, Haiku, IRIX and Linux. It is used for creating animated films, visual effects, art, 3D-printed models, motion graphics, interactive 3D applications, virtual reality, and, formerly, video games.
All of the cubes in the image are the same cube, since light in the manifold wraps around into closed loops. The three-dimensional torus , or 3-torus , is defined as any topological space that is homeomorphic to the Cartesian product of three circles, T 3 = S 1 × S 1 × S 1 . {\displaystyle \mathbb {T} ^{3}=S^{1}\times S^{1}\times S^{1}.}
OpenGL-powered 3D slide transitions and builds that resemble rolling cubes or flipping pages, or dissolving transitions that fade one slide into the next. Dual monitor support: the presenter can show the presentation on a screen and still see the desktop or notes from their laptop or presenter screen.
QUITO (Reuters) - The IMF on Thursday said its executive board completed the first review of an extended fund facility for Ecuador, allowing for an immediate disbursement of around $500 million.
The Necker cube is an optical illusion that was first published as a rhomboid in 1832 by Swiss crystallographer Louis Albert Necker. [1] It is a simple wire-frame , two dimensional drawing of a cube with no visual cues as to its orientation , so it can be interpreted to have either the lower-left or the upper-right square as its front side.
Another alternate-dimension puzzle is a view achievable in David Vanderschel's Magic Cube 3D. A 4-cube projected on to a 2D computer screen is an example of a general type of an n-dimensional puzzle projected on to a (n – 2)-dimensional space. The 3D analogue of this is to project the cube on to a 1-dimensional representation, which is what ...