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  2. Strati (automobile) - Wikipedia

    en.wikipedia.org/wiki/Strati_(automobile)

    Strati is the world's first 3D printed car. [2] [3] [4] It is an electric car developed and produced by Local Motors and manufactured in collaboration with Oak Ridge National Laboratory and Cincinnati Incorporated. [5] It is the world's first electric car to heavily utilize 3D printing during the production process. [6]

  3. List of 3D modeling software - Wikipedia

    en.wikipedia.org/wiki/List_of_3D_modeling_software

    Following is a list of notable 3D modeling software, computer programs used for developing a mathematical representation of any Three Dimensional surface of objects, also called 3D modeling. Title License

  4. Automotive design - Wikipedia

    en.wikipedia.org/wiki/Automotive_design

    Designers at work in 1961. Standing by the scale model's left front fender is Dick Teague, an automobile designer at American Motors Corporation (AMC).. Automotive design is the process of developing the appearance (and to some extent the ergonomics) of motor vehicles, including automobiles, motorcycles, trucks, buses, coaches, and vans.

  5. FreeCAD - Wikipedia

    en.wikipedia.org/wiki/FreeCAD

    FreeCAD is a general-purpose parametric 3D computer-aided design (CAD) modeler and a building information modeling (BIM) software application with finite element method (FEM) support. [4] It is intended for mechanical engineering product design but also expands to a wider range of uses around engineering, such as architecture or electrical ...

  6. TORCS - Wikipedia

    en.wikipedia.org/wiki/TORCS

    TORCS (The Open Racing Car Simulator) is an open-source 3D car racing simulator available on Linux, FreeBSD, Mac OS X, AmigaOS 4, AROS, MorphOS and Microsoft Windows. TORCS was created by Eric Espié and Christophe Guionneau, but project development is now headed by Bernhard Wymann. [ 2 ]

  7. Driving simulator - Wikipedia

    en.wikipedia.org/wiki/Driving_simulator

    It was a serious educational street driving simulator that used 3D polygon technology and a sit-down arcade cabinet to simulate realistic driving, including basics such as ensuring the car is in neutral or parking position, starting the engine, placing the car into gear, releasing the hand-brake, and then driving.

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