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The Elder Scrolls: Legends is a free-to-play digital collectible card video game, published by Bethesda Softworks for Microsoft Windows, iOS, macOS and Android in 2017. Bethesda announced in December 2019 that development on Legends had been halted, though the game and servers remain available for play.
The Elder Scrolls is an action role-playing open world video game series developed by Bethesda Game Studios and published by Bethesda Softworks. The Elder Scrolls games take place in the fictional world of Nirn, on the continent of Tamriel. The first game, The Elder Scrolls: Arena, was released in 1994.
In 2013, The Elder Scrolls was voted as the Greatest Game Series of the Decade on GameSpot, beating out 64 other competitors. The Elder Scrolls reached the final round, beating the Grand Theft Auto series by a margin of 52.5% of the vote for The Elder Scrolls to 47.5% for Grand Theft Auto. [157] [158]
An open world is a level or game designed as nonlinear, open areas with many ways to reach an objective. [7] Some games are designed with both traditional and open-world levels. [8] An open world facilitates greater exploration than a series of smaller levels, [5] or a level with more linear challenges. [9]
The Elder Scrolls: 1994 $2.65 billion: Video games – $2.65 billion [dv] Video game Bethesda Softworks: ZeniMax Media (Microsoft Gaming) Godzilla (Gojira) 1954 $2.63 billion: Box office – $2.495 billion [447] DVD & Blu-ray sales – $136.4 million [448] Film IshirÅ Honda: Toho: Inside Out: 2015 $2.61 billion: Box office - $2.497 billion [449]
The Elder Scrolls V: Skyrim: Original Game Soundtrack; The Elder Scrolls Travels; The Elder Scrolls V: Skyrim – Dawnguard; The Elder Scrolls V: Skyrim – Dragonborn; The Elder Scrolls V: Skyrim; The Elder Scrolls V: Skyrim – Hearthfire; The Elder Scrolls VI; The Elder Scrolls: Blades; The Elder Scrolls: Legends
A year later, it also ported Fallout Shelter, and has future plans to do the same for its two Elder Scrolls mobile games. Games such as Prey, Dishonored: Death of the Outsider, The Evil Within 2, and Wolfenstein II: The New Colossus have not sold as well as compared to Fallout and The Elder Scrolls according to Bethesda's Pete Hines. [60]
The Elder Scrolls Online had been in development for seven years before its release in 2014. [2] It was the first project from ZeniMax Online Studios, which was formed in 2007 as a subsidiary of ZeniMax Media. Matt Firor, studio lead at ZeniMax Online, served as director of The Elder Scrolls Online. [3]