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  2. Heap (data structure) - Wikipedia

    en.wikipedia.org/wiki/Heap_(data_structure)

    In computer science, a heap is a tree -based data structure that satisfies the heap property: In a max heap, for any given node C, if P is a parent node of C, then the key (the value) of P is greater than or equal to the key of C. In a min heap, the key of P is less than or equal to the key of C. [1] The node at the "top" of the heap (with no ...

  3. Binary heap - Wikipedia

    en.wikipedia.org/wiki/Binary_heap

    Contents. Binary heap. A binary heap is a heap data structure that takes the form of a binary tree. Binary heaps are a common way of implementing priority queues. [ 1 ]: 162–163 The binary heap was introduced by J. W. J. Williams in 1964, as a data structure for heapsort.

  4. Heap overflow - Wikipedia

    en.wikipedia.org/wiki/Heap_overflow

    Heap overflow. A heap overflow, heap overrun, or heap smashing is a type of buffer overflow that occurs in the heap data area. Heap overflows are exploitable in a different manner to that of stack-based overflows. Memory on the heap is dynamically allocated at runtime and typically contains program data. Exploitation is performed by corrupting ...

  5. Heap pollution - Wikipedia

    en.wikipedia.org/wiki/Heap_pollution

    Heap pollution. In the Java programming language, heap pollution is a situation that arises when a variable of a parameterized type refers to an object that is not of that parameterized type. [1] This situation is normally detected during compilation and indicated with an unchecked warning. [1]

  6. Stack trace - Wikipedia

    en.wikipedia.org/wiki/Stack_trace

    Stack trace. In computing, a stack trace (also called stack backtrace[1] or stack traceback[2]) is a report of the active stack frames at a certain point in time during the execution of a program. When a program is run, memory is often dynamically allocated in two places: the stack and the heap. Memory is continuously allocated on a stack but ...

  7. Garbage collection (computer science) - Wikipedia

    en.wikipedia.org/wiki/Garbage_collection...

    In computer science, garbage collection (GC) is a form of automatic memory management. [2] The garbage collector attempts to reclaim memory that was allocated by the program, but is no longer referenced; such memory is called garbage. Garbage collection was invented by American computer scientist John McCarthy around 1959 to simplify manual ...

  8. Tracing garbage collection - Wikipedia

    en.wikipedia.org/wiki/Tracing_garbage_collection

    Tracing garbage collection. In computer programming, tracing garbage collection is a form of automatic memory management that consists of determining which objects should be deallocated ("garbage collected") by tracing which objects are reachable by a chain of references from certain "root" objects, and considering the rest as "garbage" and ...

  9. Double-ended priority queue - Wikipedia

    en.wikipedia.org/wiki/Double-ended_priority_queue

    In computer science, a double-ended priority queue (DEPQ)[1] or double-ended heap[2] is a data structure similar to a priority queue or heap, but allows for efficient removal of both the maximum and minimum, according to some ordering on the keys (items) stored in the structure. Every element in a DEPQ has a priority or value.