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The triune brain is a model of the evolution of the vertebrate forebrain and behavior, proposed by the American physician and neuroscientist Paul D. MacLean in the 1960s.
In the field of computational neuroscience, brain simulation is the concept of creating a functioning computer model of a brain or part of a brain. [1] Brain simulation projects intend to contribute to a complete understanding of the brain, and eventually also assist the process of treating and diagnosing brain diseases.
This model is the Integrate-and-Fire (IF) model that was mentioned in Section 2.3. Closely related to IF model is a model called Spike Response Model (SRM) (Gerstner, W. (1995) [15] Pages 738-758) that is dependent on impulse function response convoluted with the input stimulus signal. This forms a base for a large number of models developed ...
Predictive coding was initially developed as a model of the sensory system, where the brain solves the problem of modelling distal causes of sensory input through a version of Bayesian inference. It assumes that the brain maintains an active internal representations of the distal causes, which enable it to predict the sensory inputs. [5]
Given the complex structure of the human brain, measures that can represent the small-world properties of the brain network are of great importance since it simplifies the systems and becomes decipherable. Graph theoretical approaches have set up a mathematical framework to model the pairwise communications between elements of a network. [13]
As early as the 1860s, with the work of Hermann Helmholtz in experimental psychology, the brain's ability to extract perceptual information from sensory data was modeled in terms of probabilistic estimation. [5] [6] The basic idea is that the nervous system needs to organize sensory data into an accurate internal model of the outside world.