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All Nintendo Expansion Paks came bundled with an "ejector tool" (NUS-012) meant for removing the original Jumper Pak. [15] Game developers found ways to use the increased memory, including greater visual appeal. The Expansion Pak is required in order to run both Donkey Kong 64 and Majora's Mask.
The Transfer Pak [a] is a removable accessory for the Nintendo 64 controller that fits into its expansion port. When connected, it allows for the transfer of data between supported Nintendo 64 (N64) games and Game Boy or Game Boy Color (GBC) games inserted into its cartridge slot.
Nintendo 64 Modem; Expansion Pak: This 4 MB RAM expansion upgrades the Nintendo 64's system RAM to a total of 8 MB. Randnet Browser Disk: This let users of the former online service access the "members only" information exchange page as well as the Internet. Once logged on to the service, players could choose from the following options:
At the more expensive subscription tier, titled "Expansion Pack", players can also access Nintendo 64 (N64), Sega Genesis (GEN), and Game Boy Advance (GBA) games. During its first year, the Online service provided a new batch of NES games on a monthly basis.
Donkey Kong 64 was the first of two games to require the Nintendo 64 Expansion Pak, an accessory that added memory resources. The US$22 million marketing campaign included advertisements, sweepstakes , and a national tour.
An expansion pack is an addition to an existing game.. Expansion pack or Expansion Pak may refer to: . Expansion Pak, a Nintendo 64 accessory that enhances many of the system's games, and is required for a few games