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The Castle was constructed CY c.320 by the wizard Zagig Yragerne. Known as "The Mad Archmage," Zagig ruled over the Free City of Greyhawk from the Castle for approximately the next 100 years, after which he abandoned the Castle and mysteriously disappeared. Over the centuries, the Castle's three towers decayed into ruin.
[1] [7] Waterdeep: Dungeon of the Mad Mage is available as a digital product through the following Wizards of the Coast licensees: D&D Beyond, Fantasy Grounds, and Roll20. A corresponding product, Waterdeep: Dungeon of the Mad Mage Maps and Miscellany, was also released. This product reprinted handouts and 26 maps from the book on 8.5" x 11 ...
Dark Tower was ranked the 21st greatest Dungeons & Dragons adventure of all time by Dungeon magazine in 2004, on the 30th anniversary of the Dungeons & Dragons game. [11] This is most noteworthy because Dark Tower was the only adventure module to make this list that was not produced by TSR, Inc., the direct antecedent of Wizards of the Coast.
The Ghost Tower of Inverness: 5–7: Allen Hammack: 1980: Wintercon VIII (1979) tournament module set in Greyhawk. Note: The Wintercon version does not bear the module code. Ranked 30th greatest adventure of all time [1] C3 9110: The Lost Island of Castanamir: 1-4: Ken Rolston: 1984: Generic setting. C4 9107: To Find a King: 4–7: Bob Blake ...
Greyhawk, also known as the World of Greyhawk, is a fictional world designed as a campaign setting for the Dungeons & Dragons fantasy roleplaying game. [1] [2] Although not the first campaign world developed for Dungeons & Dragons—Dave Arneson's Blackmoor campaign predated it by about a year [3] —the world of Greyhawk closely identified with early development of the game beginning in 1972 ...
Desert of Desolation includes a 128-page adventure booklet, a sixteen-page maps booklet, and a large A1 size sheet containing maps and player handouts. [3] The compilation module contains new maps, including an isometric map depicting the tomb of Amun-Re. [13] The revision also introduces ancient inscriptions that the players can decipher. [13]
Wizards RPG Team: September 18, 2018: An urban-themed treasure hunt for a massive hoard of gold within the city of Waterdeep. 256: 1-5 [4] 978-0-7869-6625-7: Waterdeep: Dungeon of the Mad Mage: Wizards RPG Team: November 20, 2018: Dungeon crawl in the classic Undermountain lair. 320: 5-20 [5] 978-0-7869-6626-4: Standalone adventures: Lost Mine ...
Candlekeep Mysteries is an anthology of one-shot adventure modules named after the fictional fortress library on the Sword Coast of the Forgotten Realms.Candlekeep Library acts as a central hub and starting point for each adventure.