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Wolff was drafted into the US Army and sent to flight school. [1] At 21 he became the youngest captain in the army. [2] During the Vietnam War, he flew helicopters. [3] In his military career, he won 22 awards of the Air Medal, and a Bronze Star.
After his death, his parents released his games and source code into the public domain. [4] MacAddict magazine used Stunt Copter to demonstrate software compatibility of Mac OS X public beta. [5] An OS X version was released by Antell Software. [6] An iPhone version was released by nerdgames in 2009.
The game received favorable reviews according to the review aggregation website GameRankings. [5] Chris Charla of NextGen said of the game, "A unique game with unique control, this game is a winner." [16] In Japan, where the game was ported and published by Taito on November 30, 2000, Famitsu gave it a score of 26 out of 40. [10]
Stunt GP is a radio-controlled car racing video game developed by the UK-based studio Team17, released in 2001. It was published by Eon Digital Entertainment for Windows and Dreamcast , and by Titus Software for PlayStation 2 .
The stunt theme of the game was conceived as a way of implementing "unique environments and vehicles" beyond the normal scope of a driving game. [5] The game was originally conceived as a multiplatform title for computers and the PlayStation, but rejected offers by publishers to market the game as a budget title. [4]
Ormer Locklear was a pioneer of stunt flying. He joined the United States Army Air Service in October 1917 after the American entry into World War I. Pilot Cadet Locklear was flying with his instructor. He had to interpret a message being flashed to him from the ground to pass a test, but the wing and engine housing blocked his view.
It is a hybrid between a racing and a platform game. Player controls a Jet Car, a combination of a race car and a jet plane, to get through platform tracks, performing stunt tricks along the way. It also features new cars, 36 testing tracks, three game modes, HD graphics, damage modelling and asynchronous multiplayer. [4] [5] [6]
Initial indications showed that he was performing a 1/2 Cuban 8 and snap rolls on the 45-degree down line, [2] but recovered too low to the ground to pull out. He hit the runway at 200 mph (320 km/h), although his vertical speed was only around 75 mph (120 km/h); the plane slid 300 yards (270 m) and burst into flames.