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The Original Chip Set (OCS) of the Commodore Amiga features a 12-bit RGB, 4,096-color palette.As the Amiga Copper programmable graphics coprocessor is capable of changing color lookup table entries on the fly during display, in practice the number of distinct colors visible on-screen may exceed static color lookup table sizes documented here.
Brilliance is a bitmap graphics editor for the Amiga computer, published by Digital Creations in 1993. [1] [2] Although marketed as a single package, Brilliance in reality consisted of two separate (but near identical-looking) applications. One was a palette-based package also named Brilliance. The other was a true-color package called ...
The number of color registers is a hardware limitation of pre-AGA chipsets in Amiga computers. Some contemporary games ( Fusion , [ 9 ] Defender of the Crown , [ 10 ] Agony , [ 11 ] Lotus II , [ 12 ] or Unreal [ 13 ] ) and animations ( HalfBrite Hill [ 4 ] ) use EHB mode as a hardware-assisted means to display shadows or silhouettes.
The most widely used formats for vector graphics in Amiga are EPS and IFF DR2D. This originated from the fact that Amiga was the first platform that ran Ghostscript natively. IFF DR2D was the original standard for vector graphics generated by Amiga ProVector and was later adopted by other applications such as Art Expression and Professional Draw.
Amiga Advanced Graphics Architecture (AGA) is the third-generation Amiga graphic chipset, first used in the Amiga 4000 in 1992. Before release AGA was codenamed Pandora by Commodore International. AGA was originally called AA for Advanced Architecture in the United States. The name was later changed to AGA for the European market to reflect ...
Deluxe Paint V on the Amiga, showing detail from The Birth of Venus, included as a sample picture starting with the first release in 1985 [1]. Deluxe Paint, often referred to as DPaint, is a bitmap graphics editor created by Dan Silva for Electronic Arts and published for the then-new Amiga 1000 in November 1985.
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Retargetable graphics [1] [2] (abbreviated as RTG) is a device driver API mainly used by third-party graphics hardware to interface with AmigaOS via a set of libraries. [3] The software libraries may include software tools to adjust resolution, screen colors, pointers, and screenmodes. It will use available hardware and will not extend the ...