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  2. Structure and Interpretation of Computer Programs (SICP) is a computer science textbook by Massachusetts Institute of Technology professors Harold Abelson and Gerald Jay Sussman with Julie Sussman. It is known as the "Wizard Book" in hacker culture . [ 1 ]

  3. Programming Languages: History and Fundamentals - Wikipedia

    en.wikipedia.org/wiki/Programming_Languages:...

    Programming Languages provides a history and description of 120 programming languages, with an extensive bibliography of reference works about each language and sample programs for many of them. [5] The book outlines both the technical definition and usage of each language, as well as the historical, political, and economic context of each ...

  4. The Art of Computer Programming - Wikipedia

    en.wikipedia.org/wiki/The_Art_of_Computer...

    All examples in the books use a hypothetical language called "MIX assembly language" (MIXAL), which runs on "a mythical computer called MIX". Currently, [when?] the MIX computer is being replaced by the MMIX computer, which is a RISC version. The conversion from MIX to MMIX was a large ongoing project for which Knuth solicited volunteers for help.

  5. List of computer books - Wikipedia

    en.wikipedia.org/wiki/List_of_Computer_books

    Donald Knuth - The Art of Computer Programming; Ellen Ullman - Close to the Machine; Ellis Horowitz - Fundamentals of Computer Algorithms; Eric Raymond - The Art of Unix Programming; Gerald M. Weinberg - The Psychology of Computer Programming; James Gosling - The Java Programming Language; Joel Spolsky - The Best Software Writing I

  6. Huh? Here's Exactly What 'HEA' Means in a Book - AOL

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  7. Compilers: Principles, Techniques, and Tools - Wikipedia

    en.wikipedia.org/wiki/Compilers:_Principles...

    Compilers: Principles, Techniques, and Tools [1] is a computer science textbook by Alfred V. Aho, Monica S. Lam, Ravi Sethi, and Jeffrey D. Ullman about compiler construction for programming languages. First published in 1986, it is widely regarded as the classic definitive compiler technology text.

  8. Syntax (programming languages) - Wikipedia

    en.wikipedia.org/wiki/Syntax_(programming_languages)

    In computer science, the syntax of a computer language is the rules that define the combinations of symbols that are considered to be correctly structured statements or expressions in that language. This applies both to programming languages , where the document represents source code , and to markup languages , where the document represents data.

  9. Programming language - Wikipedia

    en.wikipedia.org/wiki/Programming_language

    This is an accepted version of this page This is the latest accepted revision, reviewed on 14 February 2025. Language for communicating instructions to a machine The source code for a computer program in C. The gray lines are comments that explain the program to humans. When compiled and run, it will give the output "Hello, world!". A programming language is a system of notation for writing ...