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Terraria (/ t ə ˈ r ɛər i ə / ⓘ tə-RAIR-ee-ə [1]) is a 2011 action-adventure sandbox game developed by Re-Logic. The game was first released for Windows and has since been ported to other PC and console platforms. The game features exploration, crafting, building, painting, and combat with a variety of creatures in a procedurally ...
WolfQuest is a 3D wildlife simulation video game originally developed by the Minnesota Zoo and game developer company Eduweb, and developed solely by Eduweb since 2013. The game's main purpose is to help players understand wolves and the roles they play in nature by being virtually incarnated as a gray wolf themselves.
Cataclysm: Dark Days Ahead (CDDA) is an open-source survival horror roguelike video game. Cataclysm: Dark Days Ahead is a fork of the original game Cataclysm. [5] The game is freely downloadable on the game's website and the source code is also freely available on the project's GitHub repository under the CC BY-SA Creative Commons license.
DayZ is a multiplayer only survival video game developed and published by Bohemia Interactive.It is the standalone game based on the mod of the same name for Arma 2.Following a five-year-long early access period for Windows, the game was officially released in December 2018, and was released for the Xbox One and PlayStation 4 in 2019.
In folklore, a werewolf [a] (from Old English werwulf 'man-wolf'), or occasionally lycanthrope [b] (from Ancient Greek λυκάνθρωπος, lykánthrōpos, 'wolf-human'), is an individual who can shape-shift into a wolf, or especially in modern film, a therianthropic hybrid wolf-like creature, either purposely or after being placed under a curse or affliction, often a bite or the occasional ...
Tundra-dwelling wolves are especially valued, as their pelages are more luxuriant than those of forest dwelling wolves, sometimes selling for twice as much. Females typically have smoother coats than males. [34] Ethiopian wolves are not usually exploited for fur, though there was an occasion in Wollo in which wolf skins were used as saddle pads ...
The meaning of Lugh's name is still a matter of debate. Some scholars propose that it derives from a suggested Proto-Indo-European root *(h2)lewgh-meaning "to bind by oath" (compare Old Irish luige and Welsh llw, both meaning "oath, vow, act of swearing" and derived from a suffixed Proto-Celtic form, *lugiyo-, "oath"), [7] suggesting that he was originally a god of oaths and sworn contracts. [4]
Never Cry Wolf is a fictional account of the author's subjective experience [1] observing wolves in subarctic Canada [2] by Farley Mowat, first published in 1963 by McClelland and Stewart. It was adapted into a film of the same name in 1983.