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  2. Real-Time Media Flow Protocol - Wikipedia

    en.wikipedia.org/wiki/Real-Time_Media_Flow_Protocol

    The Secure Real-Time Media Flow Protocol (RTMFP) is a protocol suite developed by Adobe Systems for encrypted, efficient multimedia delivery through both client-server and peer-to-peer models over the Internet. The protocol was originally proprietary, but was later opened up and is now published as RFC 7016. [1]

  3. Dynamic Adaptive Streaming over HTTP - Wikipedia

    en.wikipedia.org/wiki/Dynamic_Adaptive_Streaming...

    DASH is an adaptive bitrate streaming technology where a multimedia file is partitioned into one or more segments and delivered to a client using HTTP. [15] A media presentation description (MPD) describes segment information (timing, URL, media characteristics like video resolution and bit rates), and can be organized in different ways such as SegmentList, SegmentTemplate, SegmentBase and ...

  4. Adobe Flash Media Live Encoder - Wikipedia

    en.wikipedia.org/wiki/Adobe_Flash_Media_Live_Encoder

    FMLE is a desktop application that connects to a Flash Media Server (FMS) or a Flash Video Streaming Service (FVSS) via the Real Time Messaging Protocol (RTMP) to stream live video to connected clients. Clients connect to the FMS or FVSS server and view the stream through a Flash Player SWF. or Nellymoser for audio.

  5. Adaptive bitrate streaming - Wikipedia

    en.wikipedia.org/wiki/Adaptive_bitrate_streaming

    Adaptive streaming overview Adaptive streaming in action. Adaptive bitrate streaming is a technique used in streaming multimedia over computer networks.. While in the past most video or audio streaming technologies utilized streaming protocols such as RTP with RTSP, today's adaptive streaming technologies are based almost exclusively on HTTP, [1] and are designed to work efficiently over large ...

  6. Comparison of streaming media software - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_streaming...

    Wowza Streaming Engine: Yes (HTTP Live Streaming, Smooth Streaming, HTTP Dynamic Streaming) Yes: Yes Yes No Yes Yes Yes Yes Yes (RTMP, RTMPE, RTMPTE, RTMPT, RTMPS, RTMP Dynamic Streaming) Yes No No Yes Yes Name HTTP MPEG DASH WebRTC RTSP MMS RTP RTCP UDP TCP RTMP MPEG TS Real Data Transport Web sockets HLS DASH SRTP

  7. Real-Time Messaging Protocol - Wikipedia

    en.wikipedia.org/wiki/Real-time_Messaging_Protocol

    A document accompanying the Adobe specification grants "non-exclusive, royalty-free, nontransferable, non-sublicensable, personal, worldwide" patent license to all implementations of the protocol, with two restrictions: one forbids use for intercepting streaming data ("any technology that intercepts streaming video, audio and/or data content ...

  8. Comparison of video container formats - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_video...

    Overhead is affected by the total number of packets and by the size of stream packet headers. In high bitrate encodings, the content payload is usually large enough to make the overhead data relatively insignificant, but in low bitrate encodings, the inefficiency of the overhead can significantly affect the resulting file size if the container ...

  9. Adobe Media Server - Wikipedia

    en.wikipedia.org/wiki/Adobe_Media_Server

    Adobe Media Server (AMS) is a proprietary data and media server from Adobe Systems (originally a Macromedia product). This server works with the Flash Player and HTML5 runtime to create media driven, multiuser RIAs (Rich Internet Applications). The server uses ActionScript 1, an ECMAScript based scripting language, for server-side logic.