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«FUNCTION» LENGTH(string) or «FUNCTION» BYTE-LENGTH(string) number of characters and number of bytes, respectively COBOL: string length string: a decimal string giving the number of characters Tcl: ≢ string: APL: string.len() Number of bytes Rust [30] string.chars().count() Number of Unicode code points Rust [31]
The std::string class is the standard representation for a text string since C++98. The class provides some typical string operations like comparison, concatenation, find and replace, and a function for obtaining substrings. An std::string can be constructed from a C-style string, and a C-style string can also be obtained from one. [7]
class Person { has Str $.first-name is required; # First name (a string) can only be set at # construction time (the . means "public"). has Str $.last-name is required; # Last name (a string) can only be set at # construction time (a ! would mean "private"). has Int $.age is rw; # Age (an integer) can be modified after # construction ('rw ...
case class name(«var» name: type, ...) (val 1, val 2, val 3, ...) abstract class name case class Foo(«parameters») extends name case class Bar(«parameters») extends name ... or abstract class name case object Foo extends name case object Bar extends name ... or a combination of case classes and case objects Windows PowerShell: OCaml
In computer science, a generator is a routine that can be used to control the iteration behaviour of a loop.All generators are also iterators. [1] A generator is very similar to a function that returns an array, in that a generator has parameters, can be called, and generates a sequence of values.
The length of a string is the number of code units before the zero code unit. [1] The memory occupied by a string is always one more code unit than the length, as space is needed to store the zero terminator. Generally, the term string means a string where the code unit is of type char, which is exactly 8 bits on all modern machines.
But it comes with a performance penalty for string literals, as std::string usually allocates memory dynamically, and must copy the C-style string literal to it at run time. Before C++11, there was no literal for C++ strings (C++11 allows "this is a C++ string"s with the s at the end of the literal), so the normal constructor syntax was used ...
In such applications, the class describes the randomized algorithm or class of randomized algorithms that one wants to simulate, and the goal is to design an "efficiently computable" pseudorandom generator against whose seed length is as short as possible. If a full derandomization is desired, a completely deterministic simulation proceeds by ...