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Game testing, also called quality assurance (QA) testing within the video game industry, is a software testing process for quality control of video games. [ 1 ] [ 2 ] [ 3 ] The primary function of game testing is the discovery and documentation of software defects .
Some playtests also try to evaluate the game's appeal to players with different levels of experience by selecting players with varying exposure to the game's genre. An example of a video game that made extensive use of open playtesting is Minecraft, which was made available for purchase in its pre-alpha stages. This both helped to financially ...
Game development is a software development process, as a video game is software with art, audio, and gameplay. Formal software development methods are often overlooked. [3] Games with poor development methodology are likely to run over budget and time estimates, as well as contain a large number of bugs.
It typically consists of several stages, such as pre-alpha, alpha, beta, and release candidate, before the final version, or "gold", is released to the public. An example of a basic software release life cycle. Pre-alpha refers to the early stages of development, when the software is still being designed and built.
Game developers may produce the game design document in the pre-production stage of game development—prior to or after a pitch. [5] Before a pitch, the document may be conceptual and incomplete. Once the project has been approved, the document is expanded by the developer to a level where it can successfully guide the development team.
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Game programming, a subset of game development, is the software development of video games.Game programming requires substantial skill in software engineering and computer programming in a given language, as well as specialization in one or more of the following areas: simulation, computer graphics, artificial intelligence, physics, audio programming, and input.
The Black Myth project's development team moved from Shenzhen to Hangzhou due to "slower pace and lower living costs". [9] In August 2020, Game Science released the first trailer of Black Myth: Wukong as a way to recruit more talent for the company. [10] At the time, the game's development team had 30 members. [10]