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  2. Umbra (3D technology company) - Wikipedia

    en.wikipedia.org/wiki/Umbra_(3D_technology_company)

    Umbra is a graphics software technology company founded 2007 in Helsinki, Finland.Umbra specializes in occlusion culling, visibility solution technology and provides middleware for video games running on Windows, Linux, iOS, PlayStation 4, Xbox One, PlayStation 3, Xbox 360, Wii U, handheld consoles, and other platforms.

  3. Kaggle - Wikipedia

    en.wikipedia.org/wiki/Kaggle

    Kaggle is a data science competition platform and online community for data scientists and machine learning practitioners under Google LLC.Kaggle enables users to find and publish datasets, explore and build models in a web-based data science environment, work with other data scientists and machine learning engineers, and enter competitions to solve data science challenges.

  4. Unity (game engine) - Wikipedia

    en.wikipedia.org/wiki/Unity_(game_engine)

    As of 2020, software built with Unity's game engine was running on more than 1.5 billion devices. According to Unity, apps made with their game engine account for 50 percent of all mobile games, and are downloaded more than 3 billion times per month, and approximately 15,000 new projects are started daily with its software.

  5. Blender (software) - Wikipedia

    en.wikipedia.org/wiki/Blender_(software)

    The Blender ID is a unified login for Blender software and service users, providing a login for Blender Studio, the Blender Store, the Blender Conference, Blender Network, Blender Development Fund, and the Blender Foundation Certified Trainer Program.

  6. Anthony Goldbloom - Wikipedia

    en.wikipedia.org/wiki/Anthony_Goldbloom

    Anthony John Goldbloom (born 21 June 1983) is the founder and former CEO of Kaggle, a data science competition platform which has used predictive modelling competitions to solve data problems for companies, such as NASA, Wikipedia, [1] Ford and Deloitte.

  7. Blender Game Engine - Wikipedia

    en.wikipedia.org/wiki/Blender_Game_Engine

    Blender Game Engine was developed in 2000 with the goal of creating a marketable commercial product to create games and other interactive content, in an artist-friendly way. Key code in the physics library (SUMO) did not become open-source when the rest of Blender did, which prevented the game engine from functioning until version 2.37a.

  8. Unity Technologies - Wikipedia

    en.wikipedia.org/wiki/Unity_Technologies

    [9] [10] Because the games industry was focused on console games when the iPhone and App Store were released, Unity was positioned to support developers looking to create mobile games. [11] [12] Its dominance on the iPhone was largely uncontested for a couple of years. [9] In 2007, Over the Edge changed its name to Unity Technologies. [13]

  9. UNITY (programming language) - Wikipedia

    en.wikipedia.org/wiki/UNITY_(programming_language)

    UNITY is a programming language constructed by K. Mani Chandy and Jayadev Misra for their book Parallel Program Design: A Foundation. It is a theoretical language which focuses on what , instead of where , when or how .

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