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  2. VTech Socrates - Wikipedia

    en.wikipedia.org/wiki/VTech_Socrates

    Super Painter allows students to create on-screen art through the use of different brushes, colors, backgrounds, and clip art. The Super Painter program would be spun off by VTech for their Video Painter line of toys. Additional unbundled games for the system are packaged as cartridges which resemble 3.5" floppy disks. Brain Teasers are labeled ...

  3. View-Master Interactive Vision - Wikipedia

    en.wikipedia.org/wiki/View-Master_Interactive_Vision

    It also requires a VCR and videotapes that the system will add graphics to. As the video plays, the characters address the player directly, and ask the player to make a choice by pressing one of the buttons. Simple videogames with graphics similar to the ColecoVision game system are played during the course of the videotape. The Disney game is ...

  4. Haptic technology - Wikipedia

    en.wikipedia.org/wiki/Haptic_technology

    Haptic feedback is commonly used in arcade games, especially racing video games. In 1976, Sega's motorbike game Moto-Cross, [21] also known as Fonz, [22] was the first game to use haptic feedback, causing the handlebars to vibrate during a collision with another vehicle. [23] Tatsumi's TX-1 introduced force feedback to car driving games in 1983 ...

  5. V.Smile - Wikipedia

    en.wikipedia.org/wiki/V.Smile

    The last revision of the console (Model 1086) was the smallest of the main line, becoming shorter and square in shape, it retains 2 controller ports, but it adds V-Link functionality, and the cartridge storage on the back removed the cover and became smaller with space for only 4 games. The console also drops stereo sound, having a video and ...

  6. Control-Vision - Wikipedia

    en.wikipedia.org/wiki/Control-Vision

    The Control-Vision (codenamed NEMO) [1] is an unreleased video game console developed by Tom Zito. It is notable for using VHS tapes rather than ROM cartridges , prompting the creation of game content which survived on into much more advanced CD-ROM platforms.

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  8. Off-TV Play - Wikipedia

    en.wikipedia.org/wiki/Off-TV_Play

    Off-TV Play is a feature of Nintendo's eighth-generation video game console, the Wii U. Like all video game consoles, the Wii U uses a console and a controller to manipulate an image on a television screen. The Wii U's unique feature is that its controller, the Wii U GamePad, has its own built-in screen for displaying images. It can display an ...

  9. Console game - Wikipedia

    en.wikipedia.org/wiki/Console_game

    Console games receive commands from the player through the use of an input device, commonly called a controller. Unlike a PC which uses a keyboard and mouse or a mobile device that uses a touch interface, console games are limited in their control schemes by the hardware available for the console. [34]