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  2. Branch table - Wikipedia

    en.wikipedia.org/wiki/Branch_table

    branching to an address made up of the base address of the branch table plus the just generated offset. This sometimes involves an addition of the offset onto the program counter register (unless, in some instruction sets, the branch instruction allows an extra index register). This final address usually points to one of a sequence of ...

  3. Branch (computer science) - Wikipedia

    en.wikipedia.org/wiki/Branch_(computer_science)

    [a] Branch (or branching, branched) may also refer to the act of switching execution to a different instruction sequence as a result of executing a branch instruction. Branch instructions are used to implement control flow in program loops and conditionals (i.e., executing a particular sequence of instructions only if certain conditions are ...

  4. Branch predictor - Wikipedia

    en.wikipedia.org/wiki/Branch_predictor

    An indirect jump instruction can choose among more than two branches. Some processors have specialized indirect branch predictors. [17] [18] Newer processors from Intel [19] and AMD [20] can predict indirect branches by using a two-level adaptive predictor. This kind of instruction contributes more than one bit to the history buffer.

  5. List of Java bytecode instructions - Wikipedia

    en.wikipedia.org/wiki/List_of_Java_bytecode...

    8+: <0–3 bytes padding>, defaultbyte1, defaultbyte2, defaultbyte3, defaultbyte4, npairs1, npairs2, npairs3, npairs4, match-offset pairs... key → a target address is looked up from a table using a key and execution continues from the instruction at that address lor 81 1000 0001 value1, value2 → result bitwise OR of two longs lrem 71 0111 0001

  6. Control flow - Wikipedia

    en.wikipedia.org/wiki/Control_flow

    These cause the flow of execution to jump out of a given context and resume at some predeclared point. Conditions, exceptions and continuations are three common sorts of non-local control constructs; more exotic ones also exist, such as generators, coroutines and the async keyword.

  7. Execute instruction - Wikipedia

    en.wikipedia.org/wiki/Execute_instruction

    In a computer instruction set architecture (ISA), an execute instruction is a machine language instruction which treats data as a machine instruction and executes it. It can be considered a fourth mode of instruction sequencing after ordinary sequential execution , branching , and interrupting . [ 1 ]

  8. Predication (computer architecture) - Wikipedia

    en.wikipedia.org/wiki/Predication_(computer...

    Predication works by having conditional (predicated) non-branch instructions associated with a predicate, a Boolean value used by the instruction to control whether the instruction is allowed to modify the architectural state or not. If the predicate specified in the instruction is true, the instruction modifies the architectural state ...

  9. Java bytecode - Wikipedia

    en.wikipedia.org/wiki/Java_bytecode

    Java bytecode is the instruction set of the Java virtual machine (JVM), the language to which Java and other JVM-compatible source code is compiled. [1] Each instruction is represented by a single byte , hence the name bytecode , making it a compact form of data .

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    branch instruction tabletwo way branching instruction