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Notable graphic adventure games of the 1980s Game Developer Publisher System Date released Notes Game engine Mystery House: On-Line Systems: On-Line Systems Apple II: 5 May 1980: First graphic adventure game, featuring black and white visuals. ADL (Adventure Development Language) Wizard and the Princess: On-Line Systems: On-Line Systems
In 1995, after a year-long hiatus from adventure games, LucasArts released Full Throttle. Full Throttle was designed by Tim Schafer, and follows the story of Ben, a biker in a dystopian future who has been framed for murder. It was the first LucasArts adventure game to be released for Windows, although support for DOS was still retained. The ...
Adventure is a series of fourteen text adventure and graphic adventure games primarily written by Scott Adams and published by Adventure International. [ 1 ] [ 2 ] Some of the games were first published by the TRS-80 Software Exchange in 1978-79 before Adventure International was formed.
An adventure game is a video game genre in which the player assumes the role of a protagonist in an interactive story, driven by exploration and/or puzzle-solving. [1] The genre's focus on story allows it to draw heavily from other narrative-based media, such as literature and film, encompassing a wide variety of genres.
Indiana Jones and the Fate of Atlantis: The Action Game: Amiga, Amstrad CPC, Atari ST, Commodore 64, MS-DOS, ZX Spectrum: 1992: Attention to Detail Limited LucasArts LucasArts Classic Adventures C: Amiga, MS-DOS: 1992: LucasArts LucasArts Star Wars: The Empire Strikes Back: Game Boy, NES: March 12, 1992: LucasArts, Sculptured Software: JVC ...
Another mobile adventure game in style of Lucasarts' classic SCUMM games, Fester Mudd is a three-episode adventure. In fact, it's best to think of Fester Mudd like Monkey Island in the Wild West.