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Caterpillar Construction Tycoon is a business simulation game in which the player manages multiple construction sites. It was developed by Gabriel Entertainment, and published by Activision Value on September 15, 2005 for the PC. The object of this game, as in all tycoon computer games, is to become a tycoon, and in this case, a Construction ...
Pages in category "Spiky Caterpillar games" The following 3 pages are in this category, out of 3 total. This list may not reflect recent changes. D. Date Warp; L.
Date Warp is a science fiction visual novel video game developed by Spiky Caterpillar and Hanako Games, and published by Hanako Games for Microsoft Windows, Mac OS and Linux in 2010. The game uses anime-style graphics and is written in English and tells a story of a young Indian-American college female student who goes on a date and disappears.
Computer-assisted games are mostly not designed toward recreating the battlefield inside computer memory, but employing the computer to play the role of game master by storing game rules and unit (wargames) or role (role playing games) characteristics, tracking unit or character status and positions or distances, animating the game with sounds ...
The Wargames Research Group (WRG) is a British publisher of rules and reference material for miniature wargaming.Founded in 1969 they were the premier publisher of tabletop rules during the seventies and eighties, publishing rules for periods ranging from ancient times to modern armoured warfare, and reference books which are still considered standard works for amateur researchers and wargamers.
John McLeod (born 1949) is a British mathematician, author, historian and card game researcher who is particularly well known for his work on tarot games as well as his reference website pagat.com which contains the rules for over 500 card games worldwide.
The game was invented in 1948 by William H. Schaper, a manufacturer of small commercial popcorn machines in Robbinsdale, Minnesota.It was likely inspired by an earlier pencil-and-paper game where players drew cootie parts according to a dice roll and/or a 1939 game version of that using cardboard parts with a cootie board. [2]
Hive is a bug-themed tabletop abstract strategy game, designed by John Yianni [2] and published in 2001 by Gen42 Games. The object of Hive is to capture the opponent's queen bee by having it completely surrounded by other pieces (belonging to either player), while avoiding the capture of one's own queen. [3]