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  2. Mark Kistler - Wikipedia

    en.wikipedia.org/wiki/Mark_Kistler

    The show was broadcast to 11 million PBS viewers each week, far surpassing his original one million student goal. His art style is a cartoon 3D style that is focused on basic drawing techniques such as foreshortening, shading, surface, size, overlapping, contour, and density. [3] His first book "Draw Squad" was released in 1988.

  3. Gesture drawing - Wikipedia

    en.wikipedia.org/wiki/Gesture_drawing

    Typical situations involve an artist drawing a series of poses taken by a model in a short amount of time, often as little as 10 seconds, or as long as 5 minutes. Gesture drawing is often performed as a warm-up for a life drawing session, but is a skill that may be cultivated for its own sake.

  4. Illusionistic ceiling painting - Wikipedia

    en.wikipedia.org/wiki/Illusionistic_ceiling_painting

    Illusionistic ceiling painting, which includes the techniques of perspective di sotto in sù and quadratura, is the tradition in Renaissance, Baroque and Rococo art in which trompe-l'œil, perspective tools such as foreshortening, and other spatial effects are used to create the illusion of three-dimensional space on an otherwise two ...

  5. Perspective (graphical) - Wikipedia

    en.wikipedia.org/wiki/Perspective_(graphical)

    Artists may choose to "correct" perspective distortions, for example by drawing all spheres as perfect circles, or by drawing figures as if centered on the direction of view. In practice, unless the viewer observes the image from an extreme angle, like standing far to the side of a painting, the perspective normally looks more or less correct.

  6. Figure drawing - Wikipedia

    en.wikipedia.org/wiki/Figure_drawing

    Figure drawing by Leonardo da Vinci. A figure drawing is a drawing of the human form in any of its various shapes and postures, using any of the drawing media. The term can also refer to the act of producing such a drawing. The degree of representation may range from highly detailed, anatomically correct renderings to loose and expressive sketches.

  7. Perspective distortion - Wikipedia

    en.wikipedia.org/wiki/Perspective_distortion

    Consider an idealised Gaussian optical system, with the image and the object in the same medium.Thus, for an object in focus, the distance between the lens and image plane , the distance between lens and the object , and the focal length are related by the thin-lens equation:

  8. Isometric projection - Wikipedia

    en.wikipedia.org/wiki/Isometric_projection

    Isometric video game graphics are graphics employed in video games and pixel art that utilize a parallel projection, but which angle the viewpoint to reveal facets of the environment that would otherwise not be visible from a top-down perspective or side view, thereby producing a three-dimensional effect.

  9. Lamentation of Christ (Mantegna) - Wikipedia

    en.wikipedia.org/wiki/Lamentation_of_Christ...

    Compared to a model photographed mimicking the pose, Christ's feet appear smaller and the torso more pronounced. John Ward proposed that the discrepancy in proportions may not have been visible to the artist, who was transcribing his perception of multiple planes onto a two-dimensional canvas, such that every part of the figure's body remains ...