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  2. JumpStart Adventures 3rd Grade: Mystery Mountain - Wikipedia

    en.wikipedia.org/wiki/JumpStart_Adventures_3rd...

    JumpStart Adventures 3rd Grade: Mystery Mountain is a personal computer game in Knowledge Adventure's JumpStart series of educational software. As the title suggests, the game is intended to teach a third grade curriculum. This is the only version of this game created and, unusually for Knowledge Adventure, was still being sold over fifteen ...

  3. Music education for young children - Wikipedia

    en.wikipedia.org/wiki/Music_education_for_young...

    Music also allows a smooth transitioning throughout daily activities, whether it be at home or in a classroom setting children get the idea of the following activity. [1] Allowing children to play with others, including adults or older siblings also gives them a boost of self-esteem.

  4. Educational game - Wikipedia

    en.wikipedia.org/wiki/Educational_game

    Game-based learning (GBL) is a type of game play that has defined learning outcomes. Generally, game-based learning is designed to balance subject matter with gameplay and the ability of the player to retain, and apply said subject matter to the real world. [4] Children tend to spend hours playing hide and seek, learning the steps of digital ...

  5. Suzuki method - Wikipedia

    en.wikipedia.org/wiki/Suzuki_method

    Suzuki pioneered the idea that a preschool age child could learn to play the violin if the learning steps were small enough and the instrument was scaled down to fit their body. He modeled his method, which he called "Talent Education" ( 才能教育 , sainō kyōiku ) , after his theories of natural language acquisition .

  6. Melodic learning - Wikipedia

    en.wikipedia.org/wiki/Melodic_Learning

    Melodic learning is an extension of Multimedia Learning Theory because it focuses specifically on the addition of music to learning. Research indicates that multiple types of media have positive effects on a learner however, multimedia learning can encompass as few as two senses whereas melodic learning explores how music embeds learning deeper ...

  7. Music lesson - Wikipedia

    en.wikipedia.org/wiki/Music_lesson

    It could be a potentially serious health risk, but it is often overlooked when learning to play an instrument. Learning to use one's body in a manner consistent with the way their anatomy is designed to work can mean the difference between a crippling injury and a lifetime of enjoyment. Many music teachers would caution students about taking ...

  8. Adaptive music - Wikipedia

    en.wikipedia.org/wiki/Adaptive_music

    Adaptive music is music which changes in response to real-time events or user interactions, found most commonly in video games. [1] It may change in volume, arrangement , tempo , and more. Adaptive music is a staple within the role-playing game genre, often being used to change the tone and intensity of music when the player enters and leaves ...

  9. Lullaby - Wikipedia

    en.wikipedia.org/wiki/Lullaby

    A lullaby (/ ˈ l ʌ l ə b aɪ /), or a cradle song, is a soothing song or piece of music that is usually played for (or sung to) children (for adults see music and sleep). The purposes of lullabies vary. In some societies, they are used to pass down cultural knowledge or tradition.