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Dust II minimap; red representing bomb points, and green representing team spawn areas (top is Counter-Terrorists, bottom is Terrorists) Dust II is a video game map featured in the first-person shooter series Counter-Strike. The map is set in a dusty environment based on Morocco according to Jess Cliffe, co-designer of the original Counter ...
In addition to updating the graphics and multiplayer capabilities of the base game and its original expansion, Hidden Path paved the way for a new expansion after 14 years called The Forgotten. According to Valve, the reason they are often collaborating with Hidden Path Entertainment is that they have known them for a while and their offices ...
The game allows the player to race against eleven AI players on different race tracks. Finishing in the top 6 racers will unlock a new race track. Only a small portion of the race track is visible on the scrolling screen. Dust Racing 2D also includes an option for split-screen multiplayer, and a level editor that allows the creation of new race ...
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Aside from voice acting, soundtrack, and parts of the story, Dust was designed and programmed entirely by Dodrill. A self-taught illustrator and animator, he had previously done artwork and cinematics on Epic Games' Jazz Jackrabbit 2, and was in the process of creating an independent animated game, Elysian Tail. [14]
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Everybody loves (Kalif) Raymond, including Detroit Lions head coach Dan Campbell, who made that clear following the Lions' dismantling of the Titans. Detroit Lions' Dan Campbell gives game balls ...
A grind-it-out ball control offense, it relies on time of possession utilizing a high percentage of inside running plays off of handoffs by the quarterback to advance the ball down the field. Hayes relied primarily on the fullback off-tackle play. A quarterback under Hayes would often throw fewer than 10 passes a game. Hayes is credited as ...