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Every call to new must be matched by a call to delete; failure to do so causes a memory leak. [1] new syntax has several variants that allow finer control over memory allocation and object construction. A function call-like syntax is used to call a different constructor than the default one and pass it arguments, e.g.,
Many new keywords added (and the new "spaceship operator", operator <=>), such as concept, constinit, [38] consteval, co_await, co_return, co_yield, requires (plus changed meaning for export), and char8_t (for UTF-8 support). [57] And explicit can take an expression since C++20. [58] Most of the uses of the volatile keyword have been deprecated ...
In 1989, C++ 2.0 was released, followed by the updated second edition of The C++ Programming Language in 1991. [32] New features in 2.0 included multiple inheritance, abstract classes, static member functions, const member functions, and protected members. In 1990, The Annotated C++ Reference Manual was published. This work became the basis for ...
The Standard C++ syntax for a non-placement new expression is [2] new new-type-id ( optional-initializer-expression-list) The placement syntax adds an expression list immediately after the new keyword. This expression list is the placement. It can contain any number of expressions. [2] [3] [6]
C++11 corrects this by introducing a new keyword to serve as a distinguished null pointer constant: nullptr. It is of type nullptr_t, which is implicitly convertible and comparable to any pointer type or pointer-to-member type. It is not implicitly convertible or comparable to integral types, except for bool.
For example, C++11 defines a new thread_local keyword to designate static storage local to one thread. C11 defines the new keyword as _Thread_local. In the new C11 header <threads.h>, there is a macro definition to provide the normal‐looking name: [10] #define thread_local _Thread_local
Managed C++ introduces a lot of new keywords and syntactic conventions that can impair the readability of code, especially if C++ code is included directly and interacts directly with Managed C++ code in the same assembly. Managed C++ is superseded by C++/CLI and thus obsolete as C++/CLI has been standardized.
Swift added support for async/await with version 5.5 in 2021, adding 2 new keywords async and await. This was released alongside a concrete implementation of the Actor model with the actor keyword [12] which uses async/await to mediate access to each actor from outside.