When.com Web Search

Search results

  1. Results From The WOW.Com Content Network
  2. Warcraft: Orcs & Humans - Wikipedia

    en.wikipedia.org/wiki/Warcraft:_Orcs_&_Humans

    Warcraft: Orcs & Humans is a real-time strategy game (RTS). [4] [5] [6] The player takes the role of either the Human inhabitants of Azeroth, or the invading Orcs.[7] [8] In the single player campaign mode the player works through a series of missions, the objective of which varies, but usually involves building a small town, harvesting resources, building an army and then leading it to ...

  3. Warcraft - Wikipedia

    en.wikipedia.org/wiki/Warcraft

    Warcraft is a franchise of video games, novels, and other media created by Blizzard Entertainment. The series is made up of six core games: Warcraft: Orcs & Humans, Warcraft II: Tides of Darkness, Warcraft III: Reign of Chaos, World of Warcraft, Hearthstone, and Warcraft Rumble.

  4. Warcraft III: Reign of Chaos - Wikipedia

    en.wikipedia.org/wiki/Warcraft_III:_Reign_of_Chaos

    Warcraft III: Reign of Chaos is a high fantasy real-time strategy computer video game developed and published by Blizzard Entertainment released in July 2002. It is the second sequel to Warcraft: Orcs & Humans, after Warcraft II: Tides of Darkness, the third game set in the Warcraft fictional universe, and the first to be rendered in three dimensions.

  5. Know Your Lore: Draenei are not pacifists - AOL

    www.aol.com/news/2014-03-12-know-your-lore...

    Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft. ... the draenei were ultimately overwhelmed by the orcs. Many ...

  6. Warcraft II: Tides of Darkness - Wikipedia

    en.wikipedia.org/wiki/Warcraft_II:_Tides_of_Darkness

    The response to Warcraft: Orcs & Humans also allowed Blizzard to recruit additional top-class developers. [28] The company's initial design combined modern and fantasy elements, such as fighter pilots ambushed by a fire-breathing dragon. However, they found that this was unsatisfactory, and that there was plenty of content for a fantasy RTS. [29]

  7. The World as Story: Emergent storytelling in World of Warcraft

    www.aol.com/news/2014-04-16-the-world-as-a-story...

    Over the years World of Warcraft has added a host of tools to its story delivery options - cutscenes, scenarios, events like Battle for Undercity, open-ended exploration, and quest integration ...

  8. Azeroth - Wikipedia

    en.wikipedia.org/wiki/Azeroth

    Azeroth is a fictional planet that is the primary setting of the Warcraft franchise of fantasy video games and other media. While introduced as an overarching setting in 1994 with Warcraft: Orcs & Humans, its physical presence was more heavily developed in the 2004 MMORPG spin-off, World of Warcraft, which introduced players to microcosms of numerous locations on the planet.

  9. Corwin of Amber - Wikipedia

    en.wikipedia.org/wiki/Corwin_of_Amber

    In Warcraft: Orcs and Humans, typing in "Corwin of Amber" activates the game's cheat codes. [9] The summoning of non-human armies from another dimension to lay siege in the case of The Horde in the Warcraft series also closely mirror the events in the climax of Nine Princes in Amber.