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  2. HOTAS - Wikipedia

    en.wikipedia.org/wiki/HOTAS

    F-16 simulator side-stick controller functional allocation (for the right hand) F-16 simulator throttle functional allocation (for the left hand) HOTAS, an acronym of hands on throttle-and-stick, is the concept of placing buttons and switches on the throttle lever and flight control stick in an aircraft cockpit. By adopting such an arrangement ...

  3. Game controller - Wikipedia

    en.wikipedia.org/wiki/Game_controller

    A dual-joystick controller for the original PlayStation An arcade style controller for the Sega Dreamcast. A joystick is a peripheral that consists of a handheld stick that can be tilted around either of two axes and (sometimes) twisted around a third. The joystick is often used for flight simulators.

  4. Joystick - Wikipedia

    en.wikipedia.org/wiki/Joystick

    Possible elements of a video game joystick: 1. stick, 2. base, 3. trigger, 4. extra buttons, 5. autofire switch, 6. throttle, 7. hat switch (POV hat), 8. suction cups. A joystick, sometimes called a flight stick, is an input device consisting of a stick that pivots on a base and reports its angle or direction to the device it is controlling.

  5. Microsoft Flight Simulator - Wikipedia

    en.wikipedia.org/wiki/Microsoft_Flight_Simulator

    Microsoft Flight Simulator is a series of flight simulator programs for MS-DOS, Classic Mac OS, and Microsoft Windows operating systems.It was an early product in the Microsoft application portfolio and differed significantly from Microsoft's other software, which was largely business-oriented.

  6. Microsoft SideWinder - Wikipedia

    en.wikipedia.org/wiki/Microsoft_Sidewinder

    As Microsoft's first SideWinder joystick, the 3D Pro was responsible for setting the overall design as seen in all of Microsoft's future joysticks. Designed as a gaming-neutral joystick, rather than a specialized joystick for use with realistic combat flight simulators, the 3D Pro was built with a functional, but low-key geometric design.

  7. Simulator pedal - Wikipedia

    en.wikipedia.org/wiki/Simulator_pedal

    A simulator pedal, sim pedal or gaming pedal is a pedal used in a simulator for entertainment or training. Common examples are throttle and brake pedals for driving simulators, and rudder pedals for flight simulators. For minimum latency, [1] they are often connected to a computer or gaming console via cabling, for example with USB-C. [2]

  8. Lock On: Modern Air Combat - Wikipedia

    en.wikipedia.org/wiki/Lock_On:_Modern_Air_Combat

    Lock On: Modern Air Combat or LOMAC, known in Russia as LockOn: Современная боевая авиация, is a modern combat flight simulator developed by Eagle Dynamics and published by Ubisoft in Europe and 1C Company in Russia. It is a continuation of the Flanker series. [3]

  9. Analog stick - Wikipedia

    en.wikipedia.org/wiki/Analog_stick

    The initial prevalence of analog sticks was as peripherals for flight simulator games, to better reflect the subtleties of control required for such titles. It was during the fifth console generation that Nintendo announced it would integrate an analog stick into its iconic Nintendo 64 controller, a step which would pave the way for subsequent leading console manufacturers to follow suit.