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  2. An AI glossary: The words and terms to know about the ... - AOL

    www.aol.com/news/ai-glossary-words-terms-know...

    Generative AI: Generative AI is an AI that can create things like text, images, sound and video. Traditional applications of AI largely classify content, while generative AI models create it.

  3. Character.ai - Wikipedia

    en.wikipedia.org/wiki/Character.ai

    The platform introduced two games: Speakeasy and War of Words. Speakeasy is a word-based game in which players attempt to prompt the AI chatbot to say a target word while avoiding a restricted list of words. War of Words is a dueling game where users compete against an AI character over multiple rounds, with an AI referee determining the winner.

  4. List of programming languages for artificial intelligence

    en.wikipedia.org/wiki/List_of_programming...

    C++ is a compiled language that can interact with low-level hardware. In the context of AI, it is particularly used for embedded systems and robotics. Libraries such as TensorFlow C++, Caffe or Shogun can be used. [1] JavaScript is widely used for web applications and can notably be executed with web browsers. Libraries for AI include ...

  5. Glossary of artificial intelligence - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_artificial...

    Pronounced "A-star". A graph traversal and pathfinding algorithm which is used in many fields of computer science due to its completeness, optimality, and optimal efficiency. abductive logic programming (ALP) A high-level knowledge-representation framework that can be used to solve problems declaratively based on abductive reasoning. It extends normal logic programming by allowing some ...

  6. Machine learning in video games - Wikipedia

    en.wikipedia.org/.../Machine_learning_in_video_games

    Chess is a turn-based strategy game that is considered a difficult AI problem due to the computational complexity of its board space. Similar strategy games are often solved with some form of a Minimax Tree Search. These types of AI agents have been known to beat professional human players, such as the historic 1997 Deep Blue versus Garry ...

  7. Artificial intelligence in video games - Wikipedia

    en.wikipedia.org/wiki/Artificial_intelligence_in...

    Game playing was an area of research in AI from its inception. One of the first examples of AI is the computerized game of Nim made in 1951 and published in 1952. Despite being advanced technology in the year it was made, 20 years before Pong, the game took the form of a relatively small box and was able to regularly win games even against highly skilled players of the game. [1]

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