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A Transformation Approach to Tenth Grade Geometry, The Mathematics Teacher, Vol. 65, No. 1 (January 1972), pp. 21-30. Zalman P. Usiskin. The Effects of Teaching Euclidean Geometry via Transformations on Student Achievement and Attitudes in Tenth-Grade Geometry, Journal for Research in Mathematics Education, Vol. 3, No. 4 (Nov., 1972), pp. 249-259.
Affine transformation (Euclidean geometry) Bäcklund transform; Bilinear transform; Box–Muller transform; Burrows–Wheeler transform (data compression) Chirplet transform; Distance transform; Fractal transform; Gelfand transform; Hadamard transform; Hough transform (digital image processing) Inverse scattering transform; Legendre ...
In geometry, inversive geometry is the study of inversion, a transformation of the Euclidean plane that maps circles or lines to other circles or lines and that preserves the angles between crossing curves. Many difficult problems in geometry become much more tractable when an inversion is applied.
Geometry and the Imagination (2nd ed.). Chelsea. ISBN 0-8284-1087-9. John McCleary (2013) Geometry from a Differentiable Viewpoint, Cambridge University Press ISBN 978-0-521-11607-7; Modenov, P. S.; Parkhomenko, A. S. (1965) . Geometric Transformations (2 vols.): Euclidean and Affine Transformations, and Projective Transformations. New York ...
In mathematics, an isometry (or congruence, or congruent transformation) is a distance-preserving transformation between metric spaces, usually assumed to be bijective. [ a ] The word isometry is derived from the Ancient Greek : ἴσος isos meaning "equal", and μέτρον metron meaning "measure".
Geometric transformations can be distinguished into two types: active or alibi transformations which change the physical position of a set of points relative to a fixed frame of reference or coordinate system (alibi meaning "being somewhere else at the same time"); and passive or alias transformations which leave points fixed but change the ...
In mathematics, a rotation of axes in two dimensions is a mapping from an xy-Cartesian coordinate system to an x′y′-Cartesian coordinate system in which the origin is kept fixed and the x′ and y′ axes are obtained by rotating the x and y axes counterclockwise through an angle .
In mathematics, a transformation, transform, or self-map [1] is a function f, usually with some geometrical underpinning, that maps a set X to itself, i.e. f: X → X. [ 2 ] [ 3 ] [ 4 ] Examples include linear transformations of vector spaces and geometric transformations , which include projective transformations , affine transformations , and ...