Search results
Results From The WOW.Com Content Network
Hitcents published A Robot Named Fight, a 2D action figure game developed by Matt Bitner Games. [23] The game was released on April 26, 2018, for the Nintendo Switch platform. In A Robot Named Fight players are robots tasked with defeating Megabeast while exploring a labyrinth where you can discover artifacts and power-ups.
Part of Agetec Inc.'s Designer Series, Fighter Maker is 3D-based and allows users to create custom moves for their fighters. The music for the game was composed by the U.K. band INTELLIGENTSIA, [2] [3] who also created the in-game FX; [4] MIRAI, one of the band's 2 members, is a playable character in the game.
Pivot Animator (formerly Pivot Stickfigure Animator and usually shortened to Pivot) is a freeware application that allows users to create stick-figure and sprite animations, and save them in the animated GIF format for use on web pages and the AVI format (in Pivot Animator 3 and later).
Discover the best free online games at AOL.com - Play board, card, casino, puzzle and many more online games while chatting with others in real-time.
Fight Night Round 2 (also known as Fight Night 2005) is the sequel to Electronic Arts' Fight Night 2004. It was released for PlayStation 2, Xbox, and GameCube consoles in 2005. It was the only game in the series to be released on a Nintendo platform. The GameCube version also contains Little Mac from Nintendo's Punch-Out!! series as a playable ...
ID@Xbox director Chris Charla at the Game Developers Conference 2019. ID@Xbox was announced by Xbox Vice President Phil Harrison at Gamescom on August 20, 2013. General Manager, Marc Whitten was the sponsor of the project providing management and funding.
Fight'N Rage is a side-scrolling beat 'em up game developed and published by SebaGamesDev. It was released for Windows in 2017, and received subsequent ports for the Nintendo Switch , PlayStation 4 , PlayStation 5 , Xbox One , and Xbox Series X .
XGen Studios followed up Stick RPG by releasing another Flash game called Motherload in 2004. [4] An offer to acquire the company for $8 million was made to XGen in 2007, but Boyes declined the deal. [4] That same year, XGen Studios announced that they had obtained a license to develop for Nintendo's Wii system, and intended to develop a ...