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Cultural artifact is a more generic term and should be considered with two words of similar, but narrower, nuance: it can include objects recovered from archaeological sites, i.e. archaeological artifacts, but can also include objects of modern or early-modern society, or social artifacts.
Zooniverse grew from this effort and has diversified into projects in the humanities and other science domains. Humanities projects include Anti-Slavery Manuscripts [132] with Boston Public Library, and Shakespeare's World [133] with the Folger Shakespeare Library and Oxford English Dictionary.
Experimental archaeology (also called experiment archaeology) is a field of study which attempts to generate and test archaeological hypotheses, usually by replicating or approximating the feasibility of ancient cultures performing various tasks or feats.
Artifact analysis is determined by what type of artifact is being examined, the best. Lithic analysis refers to analyzing artifacts that are created with stones and are often in the form of tools. Stone artifacts occur often throughout prehistoric times and are, therefore, a crucial aspect in answering archaeological questions about the past.
A communications artifact (Rugby Aerial Tuning Inductor) at the Science Museum, London, UK . Science and technology studies (STS) or science, technology, and society is an interdisciplinary field that examines the creation, development, and consequences of science and technology in their historical, cultural, and social contexts. [1]
A cognitive artifact is a physical representation of a conceptual idea, such as an experience, a memory, a thought, or a feeling. The term is used in the discipline of human-computer interaction . Cognitive artifacts can take on different forms, and are intended to aid or enhance one's cognitive abilities. [ 4 ]
Virtual artifacts (e.g. parts of simulated experiments, models) are used in many areas of scientific research (e.g. medical science, chemistry, astronomy). Designers (such as fashion designers, industrial designers, architects) use virtual artifacts (e.g. prototypes, testing environments) in their work process.
The Convention for the Safeguarding of the Intangible Cultural Heritage [4] defines the intangible cultural heritage as the practices, representations, expressions, as well as the knowledge and skills (including instruments, objects, artifacts, cultural spaces), that communities, groups, and, in some cases, individuals, recognize as part of their cultural heritage.