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Unity gives users the ability to create games and experiences in both 2D and 3D, and the engine offers a primary scripting API in C# using Mono, for both the Unity editor in the form of plugins, and games themselves, as well as drag and drop functionality. [52]
MediaWiki provides some modules with helper functions which facilitate the use of its API. The main modules available are mediawiki.api; If your script makes use any method or code provided by these modules, remember to indicate the dependencies with mw.loader.using or, in case of gadgets, on its definition at MediaWiki:Gadgets-definition.
Authors created user interfaces using Adobe Flash authoring tools, such as Adobe Animate (formerly Adobe Flash Professional); the resulting SWF files were used directly by the GFx libraries, providing similar functionality to the Adobe Flash Player but optimized for use within game engines.
ANGLE, web browsers graphics engine, a cross-platform translator of OpenGL ES calls to DirectX, OpenGL, or Vulkan API calls. Direct3D (a subset of DirectX) Glide a defunct 3D graphics API developed by 3dfx Interactive. Mantle developed by AMD. Metal developed by Apple. OpenGL and the OpenGL Shading Language; OpenGL ES 3D API for embedded devices.
Game programming, a subset of game development, is the software development of video games.Game programming requires substantial skill in software engineering and computer programming in a given language, as well as specialization in one or more of the following areas: simulation, computer graphics, artificial intelligence, physics, audio programming, and input.
In computing, a script is a relatively short and simple set of instructions that typically automate an otherwise manual process. The act of writing a script is called scripting . A scripting language or script language is a programming language that is used for scripting.
The poor performance significantly detracts from their value in day-to-day use and the lack of actual file management functionality largely renders the file selector useless. The underlying concepts behind their design are good, however, and they have the potential to be much more valuable in the future as unity matures."
An API can also be related to a software framework: a framework can be based on several libraries implementing several APIs, but unlike the normal use of an API, the access to the behavior built into the framework is mediated by extending its content with new classes plugged into the framework itself.