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  2. Lag (video games) - Wikipedia

    en.wikipedia.org/wiki/Lag_(video_games)

    For the cloud gaming experience to be acceptable, the round-trip lag of all elements of the cloud gaming system (the thin client, the Internet and/or LAN connection the game server, the game execution on the game server, the video and audio compression and decompression, and the display of the video on a display device) must be low enough that ...

  3. Measuring network throughput - Wikipedia

    en.wikipedia.org/wiki/Measuring_network_throughput

    For file sizes, it is usual for someone to say that they have a '64 k' file (meaning 64 kilobytes), or a '100 meg' file (meaning 100 megabytes). When talking about circuit bit rates , people will interchangeably use the terms throughput , bandwidth and speed, and refer to a circuit as being a '64 k' circuit, or a '2 meg' circuit — meaning 64 ...

  4. Low-cost internet for seniors and retirees: How to stay ... - AOL

    www.aol.com/finance/low-cost-internet-for...

    A good upload speed is 10 to 20 Mbps. Latency. This measures the time it takes for packets of information to travel from your computer or device to your internet provider and back again.

  5. Contention ratio - Wikipedia

    en.wikipedia.org/wiki/Contention_ratio

    In computer networking, the contention ratio is the ratio of the potential maximum demand to the actual bandwidth. The higher the contention ratio, the greater the number of users that may be trying to use the actual bandwidth at any one time and, therefore, the lower the effective bandwidth offered, especially at peak times. [1]

  6. List of countries by Internet connection speeds - Wikipedia

    en.wikipedia.org/wiki/List_of_countries_by...

    This is a list of countries by Internet connection speed for average and median data transfer rates for Internet access by end-users. The difference between average and median speeds is the way individual measurements are aggregated.

  7. Network performance - Wikipedia

    en.wikipedia.org/wiki/Network_performance

    The speed of light imposes a minimum propagation time on all electromagnetic signals. It is not possible to reduce the latency below = / where s is the distance and c m is the speed of light in the medium (roughly 200,000 km/s for most fiber or electrical media, depending on their velocity factor).