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  2. List of Doom ports - Wikipedia

    en.wikipedia.org/wiki/List_of_Doom_ports

    ZDoom is a source port launched for Windows on March 6, 1998, and later Linux and macOS. It supports Boom editing extensions [91] plus all of the extensions made in the version of the Doom engine used in Hexen: Beyond Heretic, as well as several other new features. It also supports other games that share the Doom engine. [92]

  3. Doom modding - Wikipedia

    en.wikipedia.org/wiki/Doom_modding

    Immediately after the initial shareware release of Doom on December 10, 1993, players began working on various tools to modify the game. On January 26, 1994, Brendon Wyber released the first public domain version of the Doom Editing Utility (DEU) program on the Internet, a program created by Doom fans which made it possible to create entirely new levels.

  4. Sigil (mod) - Wikipedia

    en.wikipedia.org/wiki/Sigil_(mod)

    It was released on December 10, 2023, for Doom 's 30th anniversary as an add-on for the 2019 release of Doom and Doom II, developed by Nerve Software and using Unity. [21] It was later added as a mod on the 2024 releases of Doom and Doom II , developed by Nightdive Studios and running on the Kex Engine, released on August 8, 2024.

  5. Doom engine - Wikipedia

    en.wikipedia.org/wiki/Doom_engine

    Viewed from the top down, all Doom levels are actually two-dimensional, demonstrating one of the key limitations of the Doom engine: room-over-room is not possible. This limitation, however, has a silver lining: a "map mode" can be easily displayed, which represents the walls and the player's position, much like the first image to the right.

  6. MyHouse.wad - Wikipedia

    en.wikipedia.org/wiki/MyHouse.wad

    MyHouse.wad (known also as MyHouse.pk3, or simply MyHouse) is a map for Doom II created by Steve Nelson, more commonly known by "Veddge". It is a subversive horror-thriller that revolves around a house that continues to change in shape, sometimes drastically and in a non-euclidean manner.

  7. Installation (computer programs) - Wikipedia

    en.wikipedia.org/wiki/Installation_(computer...

    A system installer is the software that is used to set up and install an operating system onto a device. Windows Setup is the system installer of Microsoft Windows. Examples of Linux system installers: Anaconda: used by CentOS, Fedora; Calamares: used by multiple Linux distributions (incl. some Ubuntu flavors, Debian, and derivates)

  8. List of tools to create bootable USB - Wikipedia

    en.wikipedia.org/wiki/List_of_tools_to_create...

    Linux, macOS, Windows Fedora: GNOME Disks: Gnome disks contributors GPL-2.0-or-later: Yes No Linux Anything LinuxLive USB Creator (LiLi) Thibaut Lauzière GNU GPL v3: No No Windows Linux remastersys: Tony Brijeski GNU GPL v2: No [2] No Debian, Linux Mint, Ubuntu Debian and derivatives Rufus: Pete Batard GNU GPL v3: Yes No Windows Anything ...

  9. Build (game engine) - Wikipedia

    en.wikipedia.org/wiki/Build_(game_engine)

    The Build Engine is a first-person shooter engine created by Ken Silverman, author of Ken's Labyrinth, for 3D Realms.Like the Doom engine, the Build Engine represents its world on a two-dimensional grid using closed 2D shapes called sectors, and uses simple flat objects called sprites to populate the world geometry with objects.