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  2. Activity selection problem - Wikipedia

    en.wikipedia.org/wiki/Activity_selection_problem

    The activity selection problem is also known as the Interval scheduling maximization problem (ISMP), which is a special type of the more general Interval Scheduling problem. A classic application of this problem is in scheduling a room for multiple competing events, each having its own time requirements (start and end time), and many more arise ...

  3. Greedy number partitioning - Wikipedia

    en.wikipedia.org/wiki/Greedy_number_partitioning

    In computer science, greedy number partitioning is a class of greedy algorithms for multiway number partitioning. The input to the algorithm is a set S of numbers, and a parameter k. The required output is a partition of S into k subsets, such that the sums in the subsets are as nearly equal as possible. Greedy algorithms process the numbers ...

  4. Greedy algorithm - Wikipedia

    en.wikipedia.org/wiki/Greedy_algorithm

    A greedy algorithm is any algorithm that follows the problem-solving heuristic of making the locally optimal choice at each stage. [1] In many problems, a greedy strategy does not produce an optimal solution, but a greedy heuristic can yield locally optimal solutions that approximate a globally optimal solution in a reasonable amount of time.

  5. Multiway number partitioning - Wikipedia

    en.wikipedia.org/wiki/Multiway_number_partitioning

    The Complete Greedy Algorithm (CGA) considers all partitions by constructing a k-ary tree. Each level in the tree corresponds to an input number, where the root corresponds to the largest number, the level below to the next-largest number, etc. Each of the k branches corresponds to a different set in which the current number can be put.

  6. Change-making problem - Wikipedia

    en.wikipedia.org/wiki/Change-making_problem

    Another example is attempting to make 40 US cents without nickels (denomination 25, 10, 1) with similar result — the greedy chooses seven coins (25, 10, and 5 × 1), but the optimal is four (4 × 10). A coin system is called "canonical" if the greedy algorithm always solves its change-making problem optimally.

  7. Maximum coverage problem - Wikipedia

    en.wikipedia.org/wiki/Maximum_coverage_problem

    The algorithm has several stages. First, find a solution using greedy algorithm. In each iteration of the greedy algorithm the tentative solution is added the set which contains the maximum residual weight of elements divided by the residual cost of these elements along with the residual cost of the set.

  8. Weighted matroid - Wikipedia

    en.wikipedia.org/wiki/Weighted_matroid

    A basic problem regarding weighted matroids is to find an independent set with a maximum total weight. This problem can be solved using the following simple greedy algorithm: Initialize the set A to an empty set. Note that, by definition of a matroid, A is an independent set. For each element x in E\A, check whether Au{x} is still an ...

  9. Assignment problem - Wikipedia

    en.wikipedia.org/wiki/Assignment_problem

    In the balanced assignment problem, both parts of the bipartite graph have the same number of vertices, denoted by n. One of the first polynomial-time algorithms for balanced assignment was the Hungarian algorithm. It is a global algorithm – it is based on improving a matching along augmenting paths (alternating paths between unmatched vertices).