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  2. Hypixel - Wikipedia

    en.wikipedia.org/wiki/Hypixel

    Hypixel Network, [3] simply known as Hypixel, is a Minecraft server that hosts minigames. It was released on April 13, 2013 by Simon "hypixel" Collins-Laflamme and Philippe Touchette, and is managed and run by Hypixel Inc. [ 4 ] Hypixel is only available on the Java Edition of Minecraft, [ 5 ] but briefly had a Bedrock variant.

  3. Minecraft server - Wikipedia

    en.wikipedia.org/wiki/Minecraft_server

    Players can start their own server either by setting one up on a computer using software provided by Mojang, or by using a hosting provider so they can have their server run on dedicated machines with guaranteed uptime. [2] The largest server is widely accepted to be the minigame server Hypixel. [3] [4]

  4. Elo rating system - Wikipedia

    en.wikipedia.org/wiki/Elo_rating_system

    The USCF initially aimed for an average club player to have a rating of 1500 and Elo suggested scaling ratings so that a difference of 200 rating points in chess would mean that the stronger player has an expected score of approximately 0.75. A player's expected score is their probability of winning plus half their probability of drawing. Thus ...

  5. Hytale - Wikipedia

    en.wikipedia.org/wiki/Hytale

    Hytale is being developed by Hypixel Studios for PC, consoles, and mobile devices. [1] [5] [6] The client was initially developed in C# with the server technology in Java, [7] but by 2022 both the client and server were rewritten in C++ for easier cross-platform release and better performance. [8]

  6. Score (video games) - Wikipedia

    en.wikipedia.org/wiki/Score_(video_games)

    Score is usually measured in the abstract unit of points, and events in the game can raise or lower the score of different parties. Most games with score use it as a quantitative indicator of success in the game, and in competitive games, a goal is often made of attaining a better score than one's opponents in order to win.

  7. Chess rating system - Wikipedia

    en.wikipedia.org/wiki/Chess_rating_system

    If a player scores 50%, they receive the average competition rating as their performance rating. If they score more than 50%, their new rating is the competition average plus 10 points per percentage point exceeding 50. If they score less, their new rating is the competition average minus 10 points per percentage point shy of 50. [5]

  8. Normal curve equivalent - Wikipedia

    en.wikipedia.org/wiki/Normal_curve_equivalent

    the normal equivalent score is 50 if the percentile rank of the raw score is 50; the normal equivalent score is 1 if the percentile rank of the raw score is 1. This relationship between normal equivalent scores and percentile ranks does not hold at values other than 1, 50, and 99. It also fails to hold in general if scores are not normally ...

  9. Tennis scoring system - Wikipedia

    en.wikipedia.org/wiki/Tennis_scoring_system

    For instance, if the server has won three points so far in the game, and the non-server has won one, the score is "40–15". When both sides have won the same number of points within a given game—i.e., when each side has won one, or two, points—the score is described as "15–all" and "30–all", respectively.