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Signed zero is zero with an associated sign.In ordinary arithmetic, the number 0 does not have a sign, so that −0, +0 and 0 are equivalent. However, in computing, some number representations allow for the existence of two zeros, often denoted by −0 (negative zero) and +0 (positive zero), regarded as equal by the numerical comparison operations but with possible different behaviors in ...
The C99 standard includes new real floating-point types float_t and double_t, defined in <math.h>. They correspond to the types used for the intermediate results of floating-point expressions when FLT_EVAL_METHOD is 0, 1, or 2. These types may be wider than long double. C99 also added complex types: float _Complex, double _Complex, long double ...
The half-precision binary floating-point exponent is encoded using an offset-binary representation, with the zero offset being 15; also known as exponent bias in the IEEE 754 standard. [9] E min = 00001 2 − 01111 2 = −14; E max = 11110 2 − 01111 2 = 15; Exponent bias = 01111 2 = 15
A floating-point variable can represent a wider range of numbers than a fixed-point variable of the same bit width at the cost of precision. A signed 32-bit integer variable has a maximum value of 2 31 − 1 = 2,147,483,647, whereas an IEEE 754 32-bit base-2 floating-point variable has a maximum value of (2 − 2 −23) × 2 127 ≈ 3.4028235 ...
Comparison of floating-point numbers, as defined by the IEEE standard, is a bit different from usual integer comparison. Negative and positive zero compare equal, and every NaN compares unequal to every value, including itself.
Subnormal numbers provide the guarantee that addition and subtraction of floating-point numbers never underflows; two nearby floating-point numbers always have a representable non-zero difference. Without gradual underflow, the subtraction a − b can underflow and produce zero even though the values are not equal.
Zero is represented as zero exponent with a zero mantissa. The zero exponent means zero is a subnormal number with a leading "0." prefix, and with the zero mantissa all bits after the decimal point are zero, meaning this value is interpreted as 0.000 2 × 2 − 6 = 0 {\displaystyle 0.000_{2}\times 2^{-6}=0} .
Arithmetic underflow can occur when the true result of a floating-point operation is smaller in magnitude (that is, closer to zero) than the smallest value representable as a normal floating-point number in the target datatype. [1] Underflow can in part be regarded as negative overflow of the exponent of the floating-point value. For example ...