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A surface may be composed of one or more patches, where each patch has its own U-V coordinate system. These surface patches are analogous to the multiple polynomial arcs used to build a spline. They allow more complex surfaces to be represented by a series of relatively simple equation sets rather than a single set of complex equations.
Waveform graphics were limited, but could still produce useful output when used in conjunction with programs like gnuplot. Waveform graphics is a simple vector graphics system introduced by Digital Equipment Corporation (DEC) on the VT55 and VT105 terminals in the mid-1970s. It was used to produce graphics output from mainframes and ...
Current operating systems such as Windows Vista, Mac OS X, and UNIX-based operating systems (including Linux) have enjoyed much benefit from using 3D graphical user interfaces. In Windows Vista, for example, Flip3D textures each window to a 3D plane based on vector graphics. Even though the window itself is still raster-based, the plane onto ...
OpenGL for Embedded Systems (OpenGL ES or GLES) is a subset of the OpenGL computer graphics rendering application programming interface (API) for rendering 2D and 3D computer graphics such as those used by video games, typically hardware-accelerated using a graphics processing unit (GPU). It is designed for embedded systems like smartphones ...
Graphical system design (GSD) is a modern approach to designing measurement and control systems that integrates system design software with COTS hardware to dramatically simplify development. This approach combines user interfaces, models of computation , math and analysis, Input/output signals, technology abstractions, and various deployment ...
A modern rendering of the Utah teapot, an iconic model in 3D computer graphics created by Martin Newell in 1975. Computer graphics is a sub-field of computer science which studies methods for digitally synthesizing and manipulating visual content. Although the term often refers to the study of three-dimensional computer graphics, it also ...
The Skia Graphics Engine or Skia is an open-source 2D graphics library written in C++. Skia abstracts away platform-specific graphics APIs (which differ from one to another). [ 1 ] Skia Inc. originally developed the library; Google acquired it in 2005, [ 2 ] and then released the software as open source licensed under the New BSD free software ...
The Silicon Graphics Prism is a series of visualization computer systems developed and manufactured by Silicon Graphics (SGI). Released in April 2005, the Prism's basic system architecture is based on the Altix 3000 servers, but with graphics hardware. [1] The Prism uses the Linux operating system and the OpenGL software library. [2]