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  2. Quaternions and spatial rotation - Wikipedia

    en.wikipedia.org/wiki/Quaternions_and_spatial...

    A spatial rotation around a fixed point of radians about a unit axis that denotes the Euler axis is given by the quaternion , where and . Compared to rotation matrices, quaternions are more compact, efficient, and numerically stable. Compared to Euler angles, they are simpler to compose.

  3. Slerp - Wikipedia

    en.wikipedia.org/wiki/Slerp

    The effect is a rotation with uniform angular velocity around a fixed rotation axis. When the initial end point is the identity quaternion, slerp gives a segment of a one-parameter subgroup of both the Lie group of 3D rotations, SO(3), and its universal covering group of unit quaternions, S 3. Slerp gives a straightest and shortest path between ...

  4. Conversion between quaternions and Euler angles - Wikipedia

    en.wikipedia.org/wiki/Conversion_between...

    Quaternion to Euler angles (in 3-2-1 sequence) conversion. A direct formula for the conversion from a quaternion to Euler angles in any of the 12 possible sequences exists. [2] For the rest of this section, the formula for the sequence Body 3-2-1 will be shown. If the quaternion is properly normalized, the Euler angles can be obtained from the ...

  5. Rotation formalisms in three dimensions - Wikipedia

    en.wikipedia.org/wiki/Rotation_formalisms_in...

    Like rotation matrices, quaternions must sometimes be renormalized due to rounding errors, to make sure that they correspond to valid rotations. The computational cost of renormalizing a quaternion, however, is much less than for normalizing a 3 × 3 matrix. Quaternions also capture the spinorial character of rotations in three dimensions.

  6. Euler angles - Wikipedia

    en.wikipedia.org/wiki/Euler_angles

    The Euler or Tait–Bryan angles (α, β, γ) are the amplitudes of these elemental rotations. For instance, the target orientation can be reached as follows (note the reversed order of Euler angle application): The XYZ system rotates about the z axis by γ. The X axis is now at angle γ with respect to the x axis.

  7. Quaternion - Wikipedia

    en.wikipedia.org/wiki/Quaternion

    A quaternion of the form a + 0 i + 0 j + 0 k, where a is a real number, is called scalar, and a quaternion of the form 0 + b i + c j + d k, where b, c, and d are real numbers, and at least one of b, c, or d is nonzero, is called a vector quaternion. If a + b i + c j + d k is any quaternion, then a is called its scalar part and b i + c j + d k ...

  8. Rotation matrix - Wikipedia

    en.wikipedia.org/wiki/Rotation_matrix

    Rotation matrix. In linear algebra, a rotation matrix is a transformation matrix that is used to perform a rotation in Euclidean space. For example, using the convention below, the matrix. rotates points in the xy plane counterclockwise through an angle θ about the origin of a two-dimensional Cartesian coordinate system.

  9. Euler–Rodrigues formula - Wikipedia

    en.wikipedia.org/wiki/Euler–Rodrigues_formula

    In mathematics and mechanics, the Euler–Rodrigues formula describes the rotation of a vector in three dimensions. It is based on Rodrigues' rotation formula, but uses a different parametrization. The rotation is described by four Euler parameters due to Leonhard Euler. The Rodrigues' rotation formula (named after Olinde Rodrigues), a method ...