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While 2008 saw a monthly increase of about 718,000 users between November and December for the top game, 2009 has a much lower number of about 91,000, which shows how MySpace's user base has ...
Emo, whose participants are called emo kids or emos, is a subculture which began in the United States in the 1990s. [1] Based around emo music, the subculture formed in the genre's mid-1990s San Diego scene, where participants were derisively called Spock rock due to their distinctive straight, black haircuts.
In a land where MySpace is second fiddle to Facebook, so is Zynga to Playdom in a strangely mirroring way with its hit game Mafia Wars (13.4 million players) beat out by its direct competitor ...
Emogame is a series of early 2000s browser games about emo subculture. In the original Emogame , the player, as a series of figureheads from emo and indie rock bands, fights through levels of enemies with "bad taste in music", i.e., out-groups of the emo subculture.
Video games based on anime and manga also known as anime-based games, this is a list of computer and video games that are based on manga or anime properties. The list does not include games based on western cartoons , which are separately listed at List of video games based on cartoons .
The scene subculture is a youth subculture that emerged during the early 2000s in the United States from the pre-existing emo subculture. [1] The subculture became popular with adolescents from the mid 2000s [2] to the early 2010s. Members of the scene subculture are referred to as scene kids, trendies, or scenesters. [3]
Kiratto Pri☆Chan (キラッとプリ☆チャン, Kiratto Puri☆Chan), short for Sparkling Prism☆Channel, is a Japanese arcade game by Takara Tomy Arts.It is the successor to Pretty Rhythm, PriPara, Idol Time PriPara and the third entry in Takara Tomy's Pretty Series.
Myspace (formerly stylized as MySpace; also myspace; and sometimes my␣, with an elongated open box symbol) is a social networking service based in the United States. Launched on August 1, 2003, it was the first social network to reach a global audience and had a significant influence on technology, pop culture and music. [ 2 ]