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  2. Vertex distance - Wikipedia

    en.wikipedia.org/wiki/Vertex_distance

    Vertex distance. Vertex distance is the distance between the back surface of a corrective lens, i.e. glasses (spectacles) or contact lenses, and the front of the cornea. Increasing or decreasing the vertex distance changes the optical properties of the system, by moving the focal point forward or backward, effectively changing the power of the ...

  3. List of physics mnemonics - Wikipedia

    en.wikipedia.org/wiki/List_of_physics_mnemonics

    A Magic Triangle image mnemonic - when the terms of Ohm's law are arranged in this configuration, covering the unknown gives the formula in terms of the remaining parameters. It can be adapted to similar equations e.g. F = ma, v = fλ, E = mcΔT, V = π r 2 h and τ = rF sinθ.

  4. Equations for a falling body - Wikipedia

    en.wikipedia.org/wiki/Equations_for_a_falling_body

    The first equation shows that, after one second, an object will have fallen a distance of 1/2 × 9.8 × 1 2 = 4.9 m. After two seconds it will have fallen 1/2 × 9.8 × 2 2 = 19.6 m; and so on. On the other hand, the penultimate equation becomes grossly inaccurate at great distances.

  5. Eyeglass prescription - Wikipedia

    en.wikipedia.org/wiki/Eyeglass_prescription

    BVD Back vertex distance is the distance between the back of the spectacle lens and the front of the cornea (the front surface of the eye). This is significant in higher prescriptions (usually beyond ±4.00D) as slight changes in the vertex distance for in this range can cause a power to be delivered to the eye other than what was prescribed.

  6. Distance from a point to a line - Wikipedia

    en.wikipedia.org/wiki/Distance_from_a_point_to_a...

    The distance (or perpendicular distance) from a point to a line is the shortest distance from a fixed point to any point on a fixed infinite line in Euclidean geometry. It is the length of the line segment which joins the point to the line and is perpendicular to the line. The formula for calculating it can be derived and expressed in several ways.

  7. Distance (graph theory) - Wikipedia

    en.wikipedia.org/wiki/Distance_(graph_theory)

    A peripheral vertex in a graph of diameter d is one whose eccentricity is d —that is, a vertex whose distance from its furthest vertex is equal to the diameter. Formally, v is peripheral if ϵ(v) = d. A pseudo-peripheral vertex v has the property that, for any vertex u, if u is as far away from v as possible, then v is as far away from u as

  8. Resistance distance - Wikipedia

    en.wikipedia.org/wiki/Resistance_distance

    A fan graph is a graph on n + 1 vertices where there is an edge between vertex i and n + 1 for all i = 1, 2, 3, …, n, and there is an edge between vertex i and i + 1 for all i = 1, 2, 3, …, n – 1. The resistance distance between vertex n + 1 and vertex i ∈ {1, 2, 3, …, n} is +

  9. Reachability - Wikipedia

    en.wikipedia.org/wiki/Reachability

    A vertex can reach a vertex (and is reachable from ) if there exists a sequence of adjacent vertices (i.e. a walk) which starts with and ends with . In an undirected graph, reachability between all pairs of vertices can be determined by identifying the connected components of the graph.